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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Meatdawg View Post
    This is how I understand it as well and makes sense with what Reinheart posted above.

    If you have 300 mil, it becomes 30 mil.
    If you have 90 mil, it become 9 mil.

    Person 1 still has the same % more then person b.

    Everyone that thinks they just lop you off to 99 mil if your over 100 mil is dreaming. (think about it, how is that remotely fair lol)

    It is of course harder to make 200 thousand back then it is to back 200 million.

    999,999,999 => 99,999,999 : : : lost 900,000,000
    999,999 => 99,999 : : : lost 900,000

    Perhaps I dont understand it, but it defintely looks like those who have more money will be effected more.

    They probably did this because they deemed those who had so much money did it in a way they thought was unfair.

    And at least from my understanding they never said they are reducing the price of items in 2.0. They just said they are reducing player money.
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    604
    Quote Originally Posted by Shougun View Post
    It is of course harder to make 200 thousand back then it is to back 200 million.

    999,999,999 => 99,999,999 : : : lost 900,000,000
    999,999 => 99,999 : : : lost 900,000

    Perhaps I dont understand it, but it defintely looks like those who have more money will be effected more.

    They probably did this because they deemed those who had so much money did it in a way they thought was unfair.

    And at least from my understanding they never said they are reducing the price of items in 2.0. They just said they are reducing player money.
    It is all relative though.

    Person 1 has 300 mil => 30 mil
    Person 2 has 90 mil => 9 mil

    Sure person 1 loses more money, but you have to think of it in %. Person 1 loses the same % of his cash as person 2. If 3x meld gears are selling on the Ah before at 24 mil, they will now be selling at 2.4 mil.

    The bigger question is how will npc'd items work. If I can sell something to a npc now for 24 gil, can i sell it after ARR for 24 gil still? This is where the exploit lies.

    Take my example here in a vacuum (assuming retainer space didn't matter)

    You should invest all your money into warped arrows @ 2 gil a piece and then sell them all back @ 1 gil a piece after ARR. This way you only lose half of your money and not 90%
    (1)

  3. #3
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Meatdawg View Post
    You should invest all your money into warped arrows @ 2 gil a piece and then sell them all back @ 1 gil a piece after ARR. This way you only lose half of your money and not 90%
    Where am I going to store many millions of arrows?
    (0)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  4. #4
    Player

    Join Date
    Mar 2011
    Posts
    604
    Quote Originally Posted by Xenor View Post
    Where am I going to store many millions of arrows?
    I was just giving one example of how to "game" the system. Obviously you cant store that many arrows lol
    (0)