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  1. #1
    Player
    Technyze's Avatar
    Join Date
    Mar 2011
    Posts
    520
    Character
    Technyze Deepforces
    World
    Hyperion
    Main Class
    Archer Lv 50
    Maybe this was brought up but lazy to read the post. Anyone think to consider the overflow gil would go to npc just like gear overflow will. Ya I dont think SE will delete a bunch of gil. As much as I want them too.
    (2)
    Twitch Stream: http://www.twitch.tv/technyze
    Free Company/Linkshell: OGC
    Website: http://ogc.guildwork.com

  2. #2
    Player
    UmJammerSully's Avatar
    Join Date
    May 2011
    Posts
    250
    Character
    Bam Sully
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I'm fine with this change. Screw the 1%!
    (3)

  3. #3
    Player
    Toxsik's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    143
    Character
    Toxsik Kisxot
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    I get what their trying to do here, but it will fail.
    (0)

  4. #4
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    You people are taking the wrong digit off. You take the rightmost digit not the left. You do this universally across all players, items, quests, etc and round up the right most digit, the change is negligible.

    I.E. 7,399,321 gil becomes 739,932 gil. 111,297 gil becomes 11,129 gil; etc.

    Of course why are they letting us keep any of this gil to begin with?
    (0)

  5. #5
    Player
    Renen's Avatar
    Join Date
    May 2012
    Posts
    704
    Character
    Renen Angel
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Laraul View Post
    You people are taking the wrong digit off. You take the rightmost digit not the left. You do this universally across all players, items, quests, etc and round up the right most digit, the change is negligible.

    I.E. 7,399,321 gil becomes 739,932 gil. 111,297 gil becomes 11,129 gil; etc.

    Of course why are they letting us keep any of this gil to begin with?
    Because if they dont people are gonna be veeery upset
    (1)

  6. #6
    Player
    Tatsuguy's Avatar
    Join Date
    Aug 2011
    Posts
    162
    Character
    Queen Tatsuki
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Laraul View Post
    You people are taking the wrong digit off. You take the rightmost digit not the left. You do this universally across all players, items, quests, etc and round up the right most digit, the change is negligible.

    I.E. 7,399,321 gil becomes 739,932 gil. 111,297 gil becomes 11,129 gil; etc.

    Of course why are they letting us keep any of this gil to begin with?
    and 999,999,999 gil becomes 99,999,999?
    (0)

  7. #7
    Player
    Searious's Avatar
    Join Date
    Mar 2011
    Posts
    230
    Character
    Arthur Highwind
    World
    Gungnir
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Laraul View Post
    You people are taking the wrong digit off. You take the rightmost digit not the left. You do this universally across all players, items, quests, etc and round up the right most digit, the change is negligible.

    I.E. 7,399,321 gil becomes 739,932 gil. 111,297 gil becomes 11,129 gil; etc.

    Of course why are they letting us keep any of this gil to begin with?
    I'm pretty sure a lot of people wouldn't have wasted as much time playing if they knew their gil would just be erased. We should get to keep all of it as a reward for sticking with the game.
    (2)

  8. #8
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Doubt they will take the money, they already said in the producer live letter several gil sinks which is what I think is their solution to the mass gil problem. That money will be going directly out of the economy instead of just changing hands.
    (1)

  9. #9
    Player
    Takeshi_Eiketsu's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    174
    Character
    Takeshi Eiketsu
    World
    Maduin
    Main Class
    Pugilist Lv 90
    I love how everyone says that items being sould by retainers will go from 10mil to 1mil if they do this Gil drop on all the players....that's B.S....everyone here knows that they would take that said expensive item and lower it slowly til it sold...so to 9mil, 8mil, 7mil, all to say...2.5mil when it starts selling again...so it doesn't fix the economy it just removes others hard work...(I only have 10mil and this upsets me because I have legitimately worked for that)

  10. #10
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Takeshi_Eiketsu View Post
    I love how everyone says that items being sould by retainers will go from 10mil to 1mil if they do this Gil drop on all the players....that's B.S....everyone here knows that they would take that said expensive item and lower it slowly til it sold...so to 9mil, 8mil, 7mil, all to say...2.5mil when it starts selling again...so it doesn't fix the economy it just removes others hard work...(I only have 10mil and this upsets me because I have legitimately worked for that)
    Right, that's because the player market is player driven, of course it will take time for the market settle and find equilibrium again.

    But the people who slowly lower the prices of their items until it sells are going to be wasting far more time than the people who understand that initially the value of any item should be roughly 1/10th of what it used to be.
    (1)

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