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  1. #81
    Player
    Tiago's Avatar
    Join Date
    Aug 2012
    Posts
    222
    Character
    Shuyn Tiago
    World
    Hyperion
    Main Class
    Archer Lv 50
    This is a no vote. I dont want to learn all the languages that EU has to be able to understand minimal what alot of ppl say. I been playing in Aion EU servers and its ridiculous how ppl dont know english enough at all to entirely describe what we want them to do in certain events. There will be language linkshells and we'll be too limited linkshell~wise. So NO regional servers is my vote.
    (0)

  2. #82
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Tiago View Post
    This is a no vote. I dont want to learn all the languages that EU has to be able to understand minimal what alot of ppl say. I been playing in Aion EU servers and its ridiculous how ppl dont know english enough at all to entirely describe what we want them to do in certain events. There will be language linkshells and we'll be too limited linkshell~wise. So NO regional servers is my vote.
    Um... I don't think you understand what regional servers means for FFXIV.

    You can play on any server you want. There is no "lock" based on region. If you don't like EU servers in other games becaues people don't speak english, then just join an NA server. Everyone will speak english, and you'll still get a better ping than on the japanese servers.

    Still voting no? Regional servers will actually help the situation in Aion that you were complaining about. The difference here is that Aion doesn't let you choose to play in another region's servers, whereas for ffxiv, you can choose to play on any server, regardless of the region. This is only about physical server location, not allowed/not allowed to play across regions.
    (3)

  3. #83
    Player

    Join Date
    Dec 2011
    Posts
    236
    I can't believe people are voting NO based on language. If you have foreign friends, why can't they play on a NA server ?

    Maybe they don't want to deal the lag issues.

    When ever I run into town, I stand at the counter, and count 1 2 3 4 5 6 and then maybe the NPCs show up.

    And don't blame my ISP, I download pron just fine.
    (3)

  4. #84
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Jaimie View Post
    When ever I run into town, I stand at the counter, and count 1 2 3 4 5 6 and then maybe the NPCs show up.
    that has nothing... but nothing to do with the connection speed.. thats the game client and the server structure itself.

    people will never understand that. play Phantasie Star Online 2 (jp server)... trust me, it wont take a second for loading nearby characters..

    Final Fantasy XIV jp players experience exactly the same issue.. although they are located near to the server.
    (1)
    Last edited by Tonkra; 09-18-2012 at 08:57 PM.

  5. #85
    Player
    Kuzak's Avatar
    Join Date
    Sep 2012
    Posts
    52
    Character
    Regulas Renault
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Regional data centers are happening, and thank goodness for that. Get over it.
    (4)

  6. #86
    Player

    Join Date
    Apr 2012
    Posts
    288
    Quote Originally Posted by Seirra_Lanzce View Post
    Wth, what i hope for is REGIONAL SERVERS that iis a mirror of the REALM/WORLD, so that we get connected to closest Datacenter, but still in same international servers, but the REP is saying different thing! WTH do i see two side arguing, when the 3rd side is asking for something completely different!

    What majority would want is REGIONAL SERVERS + SAME REALM + NO REGION LOCK,
    What was propose REGIONAL SERVERS + DIFFERENT REALM + NO REGION LOCK, get it?

    What we hope for
    example;
    BALMUNG server mirrors = NA Regional server + EU Regional server + JPN Regional server
    SARGATANAS server mirrors = NA Regional server + EU Regional server + JPN Regional server
    MASAMUNE server mirrors = NA Regional server + EU Regional server + JPN Regional server

    but what was propose
    Example;
    Balmung EU
    Sargatanas = NA
    Masamune =, JPN
    So you're hoping for something that doesn't exist. Got it.

    You can't have your cake and eat it too...
    (0)
    Last edited by TimonLoon; 09-18-2012 at 10:25 PM.
    - Kurokikaze
    This is how I feel when I read posts on these boards:

  7. #87
    Player

    Join Date
    Dec 2011
    Posts
    236
    Quote Originally Posted by Tonkra View Post
    that has nothing... but nothing to do with the connection speed.. thats the game client and the server structure itself.

    people will never understand that. play Phantasie Star Online 2 (jp server)... trust me, it wont take a second for loading nearby characters..

    Final Fantasy XIV jp players experience exactly the same issue.. although they are located near to the server.
    Hmmm, I knew they implemented client server validation as a way to prevent certain exploits, but seriously, I have to wait 10 seconds for NPCs to appear in town?

    So, what you're syaing is this:

    If I join a NA 2.0 server I'm still gonna have to wait 10 seconds for NPCs to show up ?

    I for one, will not be a regular subscriber, if thats the case. I don't care how pretty the graphics are, or how complex the story is. I have better things to do with those 10 second intervals. And there are a lot of them in this game.
    (1)

  8. #88
    Player
    Exn's Avatar
    Join Date
    Aug 2011
    Posts
    325
    Character
    Exn Phenix
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    NO 4 ME. Lag hasn't been a personal issue, so there is no added benefit of even having Regional data centers for me. I'm not entirely sure why it's so hard for some people to grasp that this WILL split the servers by language/region.. though I respect the opinion of those who could careless about it due to their lag issues. I personally enjoy playing/puggin with JP/EU/etc on off times, and even during primetime for big seasonal events. But even I know that the NA Data Center is my only viable choice unless I want to get stuck on a server where 90%+ of the population doesn't either speak my language, or play during my times. Servers now, and back in XI, had a good mix across the world so there were no heavily dead times (not so much these days of course...) and it was cool playing with other cultures and learning new languages and script. If the world/chat window becomes what you'd typically see in a WoW/Rift/etc.. just another -1 for XIV imo as it conforms to become the newest version of the same basic mmo. ARR doesnt really seem like it's trying to stand out anymore.. it's just salvaging what 1.0 was and trying to compete with the rest of the clones..
    (0)

  9. #89
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Jaimie View Post
    If I join a NA 2.0 server I'm still gonna have to wait 10 seconds for NPCs to show up ?

    Chances are you wont wait for 10 seconds on a regional server or a global server. XIV had a rediculous ammount of back and forth between the server and the client.

    It's pretty much the whole reason they needed a whole new game was to rework it so it wasn't taking ages to say what was happening to your character. Hell even in XI the server and your client were in synch with the rest of the game world even in "Teh ubar leet need no lag" PVP that XI had you never really hit any issues because of lag.

    I still think regional servers are a rediculous move and throwing away a great thing SE had going for them, especially considering peoples complaints are hardly even related to the network latency issues at all. People getting murdered by Ifrit cracks isn't your location, it's the game code.
    (0)

  10. #90
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Lag hasn't been a personal issue, so there is no added benefit of even having Regional data centers for me.
    I want your magical conneciton of lag-free-ness.

    Latency is hardly the only benefit of regional servers.

    -most everybody speaks your language
    -for the most part, everyone's online when you are
    -Easier to find groups, especially if you're not an elitist.

    I'm not entirely sure why it's so hard for some people to grasp that this WILL split the servers by language/region..
    It won't split them forcibly. It will only split them by way of people who don't care about being in a multicultural environment vs people that do. You can still play on every server, create characters on every server, you can still play with or communicate with people in other regions. Yes, the majority of people on any given server will be from that region. However there are factors that will ensure some mixing still takes place, such as people who play at unusual hours, people who live in countries not specifically serviced by the officially supported regions, and people who would prefer being among those not of their region. There is no region locking on the servers, therefore you can still immerse yourself in another region's culture if you prefer (though I think there are a lot of more effective ways to do this than to play a video game- Totally my opinion of course, not meant to be taken as a statement of fact or an assertion)

    Division of communities is inevitable in any game with a multiple world structure. The only truly ideal solution would be to have a single world structure, but the game would have to be specially designed to handle that.

    I still think regional servers are a rediculous move and throwing away a great thing SE had going for them,
    I won't deny there are some nice things about having mixed servers. However, it is hardly a "great thing going for them," in that it's really not a selling point. I don't know anyone who specifically bought the game (or bought FFXI) specifically because people from different regions played together.

    There is nothing "ridiculous" about the move. It is a logistically sensible move that has a number of benefits that, at least in SE's view, benefits more people than it hurts. Only time will tell if that's actually true or not.

    considering peoples complaints are hardly even related to the network latency issues at all.
    Not every complaint relating to global servers is specifically about latency. It is just one factor of several.

    The current servers are not going to change immediately. If you like the way things are now, not a lot is going to change for a good time to come afterward. Most people have established friendships on their current server and thus I think a lot of current players will stay where they are.
    (0)
    Last edited by Alhanelem; 09-19-2012 at 08:06 AM.

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