Results 1 to 10 of 107

Hybrid View

  1. #1
    Player

    Join Date
    Dec 2011
    Posts
    236
    Quote Originally Posted by Tonkra View Post
    that has nothing... but nothing to do with the connection speed.. thats the game client and the server structure itself.

    people will never understand that. play Phantasie Star Online 2 (jp server)... trust me, it wont take a second for loading nearby characters..

    Final Fantasy XIV jp players experience exactly the same issue.. although they are located near to the server.
    Hmmm, I knew they implemented client server validation as a way to prevent certain exploits, but seriously, I have to wait 10 seconds for NPCs to appear in town?

    So, what you're syaing is this:

    If I join a NA 2.0 server I'm still gonna have to wait 10 seconds for NPCs to show up ?

    I for one, will not be a regular subscriber, if thats the case. I don't care how pretty the graphics are, or how complex the story is. I have better things to do with those 10 second intervals. And there are a lot of them in this game.
    (1)

  2. #2
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Jaimie View Post
    If I join a NA 2.0 server I'm still gonna have to wait 10 seconds for NPCs to show up ?

    Chances are you wont wait for 10 seconds on a regional server or a global server. XIV had a rediculous ammount of back and forth between the server and the client.

    It's pretty much the whole reason they needed a whole new game was to rework it so it wasn't taking ages to say what was happening to your character. Hell even in XI the server and your client were in synch with the rest of the game world even in "Teh ubar leet need no lag" PVP that XI had you never really hit any issues because of lag.

    I still think regional servers are a rediculous move and throwing away a great thing SE had going for them, especially considering peoples complaints are hardly even related to the network latency issues at all. People getting murdered by Ifrit cracks isn't your location, it's the game code.
    (0)