Quote Originally Posted by Meier View Post
That is fine and all I have no arguments about limitation with hardware however, it is still not the right option, Server technology and network architecture has grown a lot since 11 days, so this is a problem where your technically forcing ppl to choose their friends who they played through the beta with for the game and lag difference, yoshida wanted this game to be about playing with people and social bs no? So why take away people we are used to since alpha/beta of 1.0?

To make it simpler for people this is how we see (those who want the regional server but don't want to be segregated from friends in different areas)

Example:
Option 1: you shoot your self
Option 2: I shoot you. Either way you still don't win

SE Point of view
Option 1: no lag option but no friends who you played with for 1 year through the 1.0 hardship
Option 2: A lot of lag and with friends that you made since beta/alpha cause of SE

This here is not ACCEPTABLE, we need a better option, REGIONAL SERVER with removal of diversity of selecting location server.
I play in a mixed JP/NA LS. I would hate to lose my JP friends but ultimately latency is a huge issue for a lot of people in a game they requires dodging and positioning. So, if they can't make regional data centers without segregation it's a bullet we just have to bite. Make new friends, or run a giant fiber optic cable across the globe.

Or they can dumb down end game content so it's all just tank and spank with safe ranges for all, stack ranged woohoo!