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  1. #1
    Player
    Ranka's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    130
    Character
    Pascal Graces
    World
    Faerie
    Main Class
    Dark Knight Lv 90

    Summoner would not work with FFXIV current state.

    Now do not get my wrong, I would love to have a summoner class in this game, but with the current lore behind the game a summoner class would really not fit with the storyline. To add a summoner class, it would kind of have to be a new type, ignoring the main stream FF summons such as Ifrit, Shiva, etc... Maybe a spirit type summoning, where they are not the defined elemental spirits like shiva=ice ifrit=fire, but maybe somewhere lower up the ladder, but still powerful, something new.

    As far as battle tactics with summoner as well as pets, I could see a similar system as FFXIII and FFXI dragoon where maybe the pet/summon(if applied to game) would do attacks that coordinate with your own. However, with the stamina system, being able to individual control a spirit as well as your character would prove difficult.

    Does anyone else feel like summoner would not fit with the game in its current state? I do think pet classes in general would work just fine, but not so much a summoner class. Feels like they would need to alter the storyline for the summons to be implemented.
    (2)


    It is not the quantity of friends you have that determines your worth, its the quality of friends that does.

  2. #2
    Player
    derekx's Avatar
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    Mar 2011
    Posts
    59
    Character
    Yash Azal
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Depending on how creative the development team gets they can do pretty much anything. Being a new game, a summoner type class would likely have different mechanics. I don't think you'd see it the way it was done in FFXI even if there were no lore issues.

    That said summons haven't always been elementals. In FFIV or (FF2 in the USA) summoner more or less just summoned monsters. And, yes, there were the normal elemental spirits in FFXI. I think pretty much anything can be done with the class and still feel very summoner like.
    (0)

  3. #3
    Player
    Ranka's Avatar
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    Mar 2011
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    Gridania
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    130
    Character
    Pascal Graces
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by derekx View Post
    Depending on how creative the development team gets they can do pretty much anything. Being a new game, a summoner type class would likely have different mechanics. I don't think you'd see it the way it was done in FFXI even if there were no lore issues.

    That said summons haven't always been elementals. In FFIV or (FF2 in the USA) summoner more or less just summoned monsters. And, yes, there were the normal elemental spirits in FFXI. I think pretty much anything can be done with the class and still feel very summoner like.
    Well ya I agree, if they do something along those lines it would work. What I am stating is the classic summons, Bahamut, Ifrit, Shiva, Odin, etc... Those would not work because of this games storyline. We would need different types of summons for summoner class to feel like it really belongs
    (0)


    It is not the quantity of friends you have that determines your worth, its the quality of friends that does.

  4. #4
    Player Vackashken's Avatar
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    Mar 2011
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    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    It would work fine
    (7)

  5. #5
    Player
    Holy_Dragoon's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Shiva - Ice
    Ifrit - Fire
    Leviathan - Water
    Ramuh - Lightning
    Titan - Earth.

    Nope, no FF IV elemental summons at all

    On topic though, it would take some creative storytelling to make Summoner a valid class in XIV. They are a key part to the lore, and it would fit, yet wouldn't all at the same time.
    (0)


  6. #6
    Player
    Ranka's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    130
    Character
    Pascal Graces
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Vackashken View Post
    It would work fine
    Elaborate? xD

    Quote Originally Posted by Holy_Dragoon View Post
    Shiva - Ice
    Ifrit - Fire
    Leviathan - Water
    Ramuh - Lightning
    Titan - Earth.

    Nope, no FF IV elemental summons at all

    On topic though, it would take some creative storytelling to make Summoner a valid class in XIV. They are a key part to the lore, and it would fit, yet wouldn't all at the same time.
    Ya its kind of odd how it works, they kind of set themselves up with a summoner class that will really be unique to this game if they do not change the storyline. Would really be interesting to see.
    (0)


    It is not the quantity of friends you have that determines your worth, its the quality of friends that does.

  7. #7
    Player
    derekx's Avatar
    Join Date
    Mar 2011
    Posts
    59
    Character
    Yash Azal
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Holy_Dragoon View Post
    Shiva - Ice
    Ifrit - Fire
    Leviathan - Water
    Ramuh - Lightning
    Titan - Earth.

    Nope, no FF IV elemental summons at all

    On topic though, it would take some creative storytelling to make Summoner a valid class in XIV. They are a key part to the lore, and it would fit, yet wouldn't all at the same time.
    I was referring to summons like chocobo, sylph, asura, and so on. Think of the many espers in FFVI. There are generic elemental spirits in FFXI, also diabolos and alexander. There were other elemental deities in FFVIII like the lightning guy whatever his name was. So there are a lot of options besides those few primes.

    Story telling shouldn't be an issue if summoners are more like callers from FFIV and simply call monsters or spirits. But, again, I think the devs have lots of options either way.
    (0)
    Last edited by derekx; 03-31-2011 at 01:20 AM.

  8. #8
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    The funny thing about lore is that it can be changed and updated to do whatever the devs want it to do.

    Lore is no reason not to do something.
    (7)

  9. #9
    Player
    Malakhim's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    I had this thought originally, but there really isn't any reason that an Evoker class can't be introduced at some point in the game. Perhaps it could be unlocked as part of a storyline quest?

    Naturally if you only associate an Evoker with stuff like Ifrit, Shiva, Titan, etc. then yes, it can't be included due to the lore, but there's nothing that says they can't use the huge amount of other summons that have appeared within the series before.

    Pandemona/Valefor/Typhoon = Wind
    Quetzacoatl/Ixion/Hydra = Thunder
    Mist Dragon/Bismark = Water/Ice
    Phoenix = Fire
    Brothers/Golem = Earth
    Seraph/Lakshmi/Fairy/Maduin = Holy
    Phantom/Shoat = Dark

    I'm missing a bunch, but you get the idea. They could even incorporate them as "lesser primals" or something that fall under their respective "greater primal".
    (1)
    Last edited by Malakhim; 03-31-2011 at 01:27 AM.

  10. #10
    Player
    Griss's Avatar
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    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    I definitely don't see the "New School" pet style summoner working well with in the construct of xiv. how ever i can see the old way of using the spirits as single shot spike damage or buffer/debuffer working quite well. I really do not see the primals wanting to hang around and have tea with you. they give off the air of lending you a bit of there power to use as there disciple though.

    You can see this in action with the beast tribes. All of the Amalj'aa attacks are firebased, we know from interaction with them that they are under the sway of Lord Ifrit. Ifrit being the sole primal that players have had any interaction with so far (if you have progressed in the story far enough). Kobalts use earth based abilitys and heck 90% of there attacks have Titan in there name. Titans flesh, rage, ect. The Ixtal have a Wind based theme to there attacks and they are under the say of Garuda. and one can assume that once the sahagan stop hiding behind the reavers and show there faces they will have a water based theme being under the influence of leviathan.

    I can honestly see characters being able to manifest the powers of a primal or guardian to perform various actions and then at higher ranks for a summoner proper being able to actually call a physical embodiment into existence to perform a damaging attack before that embodiment vanishes. Once again i go back to the beast tribes. while the rank and file can draw on there god, its only the clergy proper that can Summon them from the astral realm.
    (0)

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