Quote Originally Posted by Aramil View Post
How are posts where you merely state that you are in favor or against something constructive? I have nothing about posting opinions, but if you are in favor of comments that are constructive, try to elaborate a bit in your posts and give reasons why you are in favor or against something. Also when you are against something, if you can, try to give a suggestion as to what could change the thing to make it better, that's call constructive criticisms.
I am in favor of keeping statements like these simple, readable, and relevant.

I am strongly against outright and unnecessary insults from others.

But since you asked, I have never liked pet classes in any game. They end up filling only one role: Damage Dealer. What makes it worse than other damage dealing classes is they can (usually) solo all the way to endgame, thus having very little party experience. There have been many attempts to make a pet class fit into other roles, but they end up either sucking in that role or eventually "rebalanced" into a damage dealer.

Example:
Can't make the pet as good of a tank as a tank class, otherwise pet class will be better since there's less risk.
Can't make the pet as good of a healer/buffer as a healer/buffer class, otherwise pet class will be better since there's less risk from hate.
Both of these mean the pet dies, but can always just be re-summoned again.

So what do they do instead? They make pets weaker than their masters, reasoning that the abilities split between them make them add up to 1 person, which results in weaker heals, weaker buffs, and weaker defense. Nuff said.