Well... "Common" sense isn't all that common anymore, now is it?
So I'm going to expect my friends to play on a laggy server otherwise they're not friends, but I'm not going to switch to their server because **** lag.Well, I genuinely didn't mean it to be sarcastic. It is the truth. That is exactly what is going to happen from the viewpoint of people who choose to stay behind on the old servers. I'm sure anyone that thinks like you do is simply going to stay put on whatever server they are on.
But you are wrong about something. This change is beneficial to people who care about their own gameplay experience. It has nothing to do with community.
If your friends are really genuine, you are all going to stay together anyway. And if not, perhaps they weren't really your friends to begin with since they care more about server ping time than playing with you. Just food for thought.
Flawless logic.
raise a good point with the retainers, i didn't think of that.Most likely impossible. What about your retainers? Do they stay on the same server or move with you? What if there's an LS with the same name on a different server.
I mean I'd love to see it work like this but it's highly unlikely. Not like SE would bother to make a system that actually help us form communities instead of completely obliterating them.
maybe they'll just stay there where you left em and you'll have to log back to 'your world' to go check on em.
the LS could easily be changed with a little prefix (LSsamename1, LSsamename2)
like i said, it was wishful thinking. it would keep us all connected..?
That made me sad...
Community as we know will change.
I'm from Brazil, so i'll probably have to pick a NA server.
Double post but... another big issue is the timezone difference.
Currently my EG LS is NA based; I already have issues to attend some of their events. There are only 1 EU EG LS on my server that I'm aware and I've grown attached to mine. With longer raids it's very likely this will become worse, and with the EU community being as small as it is, what can happen is I'd be forced to go to an "EU" (since a lot of EUs would likely choose to move/new players create on a EU server) server to have a shot at EG in appropriate timezones, completely leaving behind these friends I've made, including non NA ones that had decided to stay in the NA server.
Sorry for my not so good english... I don't think my point was made properly, but I hope it did!
It is perfectly logical, Soube...
If someone you play with values their server lag over playing with you, it is an absolute prioritization and you are on the losing end. Can't get much more logical than that. It's just that kind of truth hurts to hear. I understand. Doesn't make it any less a reality.
i think the lags we have now are more due to server architecture than the distance.
ever played an japan mmorpg and experienced that extreme lag issue as well? Phantasy star online for example? no..
Do you really believe this change will improve upon the gameplay that much? I don't experience much lag at all, besides with the UI and menus. I'm used to playing competitive games with 180ms latency, and it isn't noticeable. They're not tournaments, nor am I a professional, but FFXIV also isn't an E-sport nor does it need lag free gameplay only a professional player would notice.But you are wrong about something. This change is beneficial to people who care about their own gameplay experience. It has nothing to do with community.
I personally think the benefit will be greatly outweighed by the separation of players.
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