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  1. #11
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jaeger View Post
    The economic indicator is the purchasing power of the monetary unit. If you've traveled before you'd know the purchasing power of your money varies from country to country. Invalid argument...

    The main issue here is people believe that everything in the market will get cut to 10% current value. Many other disagree and that is what will create the disparity in the purchasing power of our monetary unit (gil) from current to ARR economies.

    Many claim the markets will all fall by 90%, many others including myself don't. This is the common fallacy when in real life, any political system tries to take over and control an economy. You can crunch the numbers all you want, but people acting in any environment will always remain somewhat unpredictable.
    The gil value change is going to have a lesser impact on prices then a LOT of other things that are changing in the game. Item value is going to change drastically because:

    -Stats are being reworked to the point that we don't know the value of items in ARR.
    -The battle system is being reworked which may impact the desirability of some items over others.
    -New items are being introduced in ARR
    -Item crafting and resource collection changes in ARR

    These are all going to place much bigger roles in market shaping than the gil changes will. The market is going to have to adapt. It would have had to even if the gil changes were not being made.
    (6)
    Last edited by Ladon; 09-20-2012 at 08:37 AM.