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  1. #911
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Duuude007 View Post
    Its all psychological. The literal advantage is not there, and people will be forced to accept that and adapt, or stagnate their profit margin.
    My point is the advantage will exist for the short term. If people are trying to sell things at v1 prices that's less people in my market and more sales for me. Of course they will eventually adapt but to begin with I have a small advantage over people who don't understand economics. By trying to sell things at old prices they will be effectively lowering supply since they remain unsold, so I might even be able to get 11-15% for my items.
    (1)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  2. #912
    Player
    Jaeger's Avatar
    Join Date
    Mar 2011
    Posts
    40
    Character
    Jaeger Meister
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Gail View Post
    I'll use an example.
    1 USD is roughly 80 JPN Yen.
    So lets say I have 1000 USD I get it converted into Yen and go to Japan.
    I touchdown in Japan and I've got 80000 JPN Yen.

    Its not like I think to myself "omgs I'm rich!"
    A different value is given from the exchange rate, the currency value remains the same.
    The economic indicator is the purchasing power of the monetary unit. If you've traveled before you'd know the purchasing power of your money varies from country to country. Invalid argument...

    The main issue here is people believe that everything in the market will get cut to 10% current value. Many other disagree and that is what will create the disparity in the purchasing power of our monetary unit (gil) from current to ARR economies.

    Many claim the markets will all fall by 90%, many others including myself don't. This is the common fallacy when in real life, any political system tries to take over and control an economy. You can crunch the numbers all you want, but people acting in any environment will always remain somewhat unpredictable.
    (0)
    Watch your thoughts for they become words. Watch your words for they become actions. Watch your actions for they become... habits. Watch your habits, for they become your character. And watch your character, for it becomes your destiny! What we think we become. -Margaret Thatcher (from "The Iron Lady")

  3. #913
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jaeger View Post
    The economic indicator is the purchasing power of the monetary unit. If you've traveled before you'd know the purchasing power of your money varies from country to country. Invalid argument...

    The main issue here is people believe that everything in the market will get cut to 10% current value. Many other disagree and that is what will create the disparity in the purchasing power of our monetary unit (gil) from current to ARR economies.

    Many claim the markets will all fall by 90%, many others including myself don't. This is the common fallacy when in real life, any political system tries to take over and control an economy. You can crunch the numbers all you want, but people acting in any environment will always remain somewhat unpredictable.
    The gil value change is going to have a lesser impact on prices then a LOT of other things that are changing in the game. Item value is going to change drastically because:

    -Stats are being reworked to the point that we don't know the value of items in ARR.
    -The battle system is being reworked which may impact the desirability of some items over others.
    -New items are being introduced in ARR
    -Item crafting and resource collection changes in ARR

    These are all going to place much bigger roles in market shaping than the gil changes will. The market is going to have to adapt. It would have had to even if the gil changes were not being made.
    (6)
    Last edited by Ladon; 09-20-2012 at 08:37 AM.

  4. #914
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Ladon View Post
    The gil value change is going to have a lesser impact on prices then a LOT of other things that are changing in the game. Item value is going to change drastically because:

    -Stats are being reworked to the point that we don't know the value of items in ARR.
    -The battle system is being reworked which may impact the desirability of some items over the other.
    -New items are being introduced in ARR
    -Item crafting and resource collection changes in ARR

    These are all going to place much bigger roles in market shaping than the gil changes will. The market is going to have to adapt. It would have had to even if the gil changes were not being made.
    another that will change is the fact there will be many new players joining the game so the demands on some items will increase.

    i'm more of the opinion that the people that are saying the economy will be changing are doing so for many reasons and not only the gil conversion.
    (0)


    http://crystalknights.guildwork.com/

  5. #915
    Player
    Deakka's Avatar
    Join Date
    Nov 2011
    Posts
    108
    Character
    Deakka Elsmeth
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    If they implement a tier system (or simply anything that pushes a new echelon of higher end gear out every few patches), then most of these economic concerns will be nil.

    The bleeding edge will always be the most expensive, and more than likely priced to 2-3 times it's worth (think of any tier IV materia used for relics). As new content and gear comes out, those old high sellers will depreciate in price, eventually making them available to the public at a reasonable rate.

    This is assuming they follow a logical gear progression system. In FFXI (and we see hints of it in FFXIV), certain items were ALWAYS considered useful (Haubergeons, elemental staves, Scorpion Harnesses). In times of high inflation, these become out of the reach of new players. The only time prices go down is in the release of new content, or when a large amount of money leaves the system (SE deletes massive amounts of RMT gil). Some of the old time FFXI'ers may remember at the peak of inflation how prices were (5-10 million gil for NQ scorpion harnesses), and how low prices dropped (after the mass bannings and removal of gil, SH's were back down to 200-300k). A static system like FFXI's is very susceptible to inflation, whereas systems like WoW are much more stable. It's guaranteed that any power item, no matter what it's value (aside from collectible and fringe items, those may always be expensive), will eventually depreciate in time with new content and options.
    (0)

  6. #916
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jaeger View Post
    Many claim the markets will all fall by 90%, many others including myself don't. This is the common fallacy when in real life, any political system tries to take over and control an economy. You can crunch the numbers all you want, but people acting in any environment will always remain somewhat unpredictable.
    Actually, the predictable factor here is that everyone is going to have less money, and if you list something at a really high price, the vast majority of the playerbase is not going to have the money to buy said items. There are probably way more people with less than 10 million gil than there are more, plus you have new players to take into consideration.

    Bottom line, you're not going to get 35mil for those relic weapons anymore.
    (1)

  7. #917
    Player
    Hyude's Avatar
    Join Date
    Sep 2012
    Posts
    12
    Character
    Hyude Mannelig
    World
    Balmung
    Main Class
    Marauder Lv 50
    Sorry i have never posted on here before so if i do this wrong please forgive me.

    I would just like to say that I do not agree with this idea to reduce everyones gil to 1/10th of its current amount, I work extremely hard for my gil and I have never been the most succesful at making money in these mmo games. The way I see this is that I have worked tirelessly trying to save up for when 2.0 came out so that for once I could be succeful (money-wise) only to learn that the game is gonna take all that away, say what you will about "if everyone loses the same % no-one really loses anything" I don't buy it, people who struggled to make gil now will struggle even worse in 2.0 now. you people all talk bout these folk with millions of gil, wut about the guys that only have say 1 million, now they only got 100k which if is anything like it was in XI 100k will buy nothing.

    I understand that the market is inflated and they wanna help the new folk have a more equal playing field but if im gonna have my money cut by 90% i otta get something for it, I pay real life money for this game and all the time i have invested to make the gil I have now feels like a complete and utter waste. I have never had a game take something away from me that I worked hard to get like this game is proposing to do. Which is why I propose this, if you are gonna take our gil atleast let us do it ourselves, in that SE makes a list of U/U items that can only be purchased by people who are currently playing the game, it would cost 90% of the gil you have, and it would be a 1 time thing so you could only get 1 item. to me this would be fair, atleast I get something out of all the gill you propose to steal from me. I'm sure they wouldnt do this obviously, but if you are gonna screw over the loyal people who have been playing your game and paying you for it when everyone else wouldnt even give your game a second glance, you outta atleast give em something in return.

    again sorry if I posted wrong or anything, and I admit now that i am no grammer expert so please excuse and spelling errors that you may find.
    (0)

  8. #918
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Hyude View Post
    Sorry i have never posted on here before so if i do this wrong please forgive me.

    I would just like to say that I do not agree with this idea to reduce everyones gil to 1/10th of its current amount, I work extremely hard for my gil and I have never been the most succesful at making money in these mmo games. The way I see this is that I have worked tirelessly trying to save up for when 2.0 came out so that for once I could be succeful (money-wise) only to learn that the game is gonna take all that away, say what you will about "if everyone loses the same % no-one really loses anything" I don't buy it, people who struggled to make gil now will struggle even worse in 2.0 now. you people all talk bout these folk with millions of gil, wut about the guys that only have say 1 million, now they only got 100k which if is anything like it was in XI 100k will buy nothing.

    I understand that the market is inflated and they wanna help the new folk have a more equal playing field but if im gonna have my money cut by 90% i otta get something for it, I pay real life money for this game and all the time i have invested to make the gil I have now feels like a complete and utter waste. I have never had a game take something away from me that I worked hard to get like this game is proposing to do. Which is why I propose this, if you are gonna take our gil atleast let us do it ourselves, in that SE makes a list of U/U items that can only be purchased by people who are currently playing the game, it would cost 90% of the gil you have, and it would be a 1 time thing so you could only get 1 item. to me this would be fair, atleast I get something out of all the gill you propose to steal from me. I'm sure they wouldnt do this obviously, but if you are gonna screw over the loyal people who have been playing your game and paying you for it when everyone else wouldnt even give your game a second glance, you outta atleast give em something in return.

    again sorry if I posted wrong or anything, and I admit now that i am no grammer expert so please excuse and spelling errors that you may find.
    Everyone's gil is being reduced to 1/10th its value, the rewards/costs from quests, npcs, and monsters are also being reduced by this value.

    The number may look smaller but its the same % of money you have now and after.
    (2)

  9. #919
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Hyude View Post
    Sorry i have never posted on here before so if i do this wrong please forgive me.

    I would just like to say that I do not agree with this idea to reduce everyones gil to 1/10th of its current amount, I work extremely hard for my gil and I have never been the most succesful at making money in these mmo games. The way I see this is that I have worked tirelessly trying to save up for when 2.0 came out so that for once I could be succeful (money-wise) only to learn that the game is gonna take all that away, say what you will about "if everyone loses the same % no-one really loses anything" I don't buy it, people who struggled to make gil now will struggle even worse in 2.0 now. you people all talk bout these folk with millions of gil, wut about the guys that only have say 1 million, now they only got 100k which if is anything like it was in XI 100k will buy nothing.

    I understand that the market is inflated and they wanna help the new folk have a more equal playing field but if im gonna have my money cut by 90% i otta get something for it, I pay real life money for this game and all the time i have invested to make the gil I have now feels like a complete and utter waste. I have never had a game take something away from me that I worked hard to get like this game is proposing to do. Which is why I propose this, if you are gonna take our gil atleast let us do it ourselves, in that SE makes a list of U/U items that can only be purchased by people who are currently playing the game, it would cost 90% of the gil you have, and it would be a 1 time thing so you could only get 1 item. to me this would be fair, atleast I get something out of all the gill you propose to steal from me. I'm sure they wouldnt do this obviously, but if you are gonna screw over the loyal people who have been playing your game and paying you for it when everyone else wouldnt even give your game a second glance, you outta atleast give em something in return.

    again sorry if I posted wrong or anything, and I admit now that i am no grammer expert so please excuse and spelling errors that you may find.
    I would suggest reading the entire thread before freaking out.

    Your 100k in ARR is going to have the exact same value as your 1 million from 1.0.
    (2)

  10. #920
    Player
    Hyude's Avatar
    Join Date
    Sep 2012
    Posts
    12
    Character
    Hyude Mannelig
    World
    Balmung
    Main Class
    Marauder Lv 50
    Its more the time i have wasted that I am concerned about rather then the gil, I was not refering that I only had 1 million gil, but I had alot of newer players in our ls that tried and struggled with gil and they will only struggle worse come 2.0.

    Maybe you guys cannot relate to how things were in XI for new players trying to break into a market that was hard to earn gil if you were a low lvl, but what I see happening here shows me that SE wants to go back in that direction where its an elitist world out there, the rich succeed and the poor suffer. Time is the most valuable thing in life, with them taking 90% of gil away from ppl has taken away peoples time spent making that gil, can you really tell me it will be the same having made 20 million as it will to make 2 million, chances are if it had been the new system from the start things that sell for 5k now would still sell for 5k in the new system cause usually when changes like this happen its the high end expensive items that really change the low end stuff doesnt shift nearly as much so in truth, they are stealing my time, and I truly dont understand how they can justify doing this to players who have been supporting them.

    I know ffxiv players dont seem to like newer players that come into the game, but I have always tried to help newer players on my server, and its these people who wil have the most adverse effect from this, I cant even tell you how many people I met in XI who ended up quiting cause they couldnt do anything cause it was so hard to make gil they couldnt get their equipment they needed and thus couldnt get parties.

    Sorry if you dont agree with me but I can almost guarantee that if any of you have a newer player in your ls or one that you know, they will struggle come 2.0 cause of these changes.

    perhaps yous guys dont agree that you should get something for the gil your gonna lose cause in your eyes you arent losing that gil because everything is going down, but i know for a fact that i have lost time because of these changes.
    (0)

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