Quote Originally Posted by Claustrum View Post
The difference in wealth will be the same. You can think of money as distance. Your income is speed. If you have travelled 100 miles from the start location, you're 100 miles away from anyone who is just now starting. That doesn't change if some guy comes in and says "no, we're changing the units of measure. You're actually just 10 malms away from the start."

So now the new guys are only 10 malms from your current location. But it will take them every bit as long to catch up to you. It matters nothing that 10 is a a smaller number than 100. The distance is not changed. Only the number attached to it.
this is where you are wrong. there are multiple factors changing in 2.0 along with the gil conversion.

i'm going to give a few basic math things to show the difference. these are just random numbers, but show the trends.
let's say there are 100 people in the server now, but with 2.0 that jumps to 1000. the average wealth of those 100 are 5mil. the total wealth in that will be 500mil. the thing is in 2.0 they will drastically increase the demand for items due to the new players, but the overall wealth hasn't increased across the server because when new they start with nothing.

in the new servers you have the "same" wealth as before, but you actually have a completely new economy because with those 900 extra people the demands for each item changes. that effectively changes the needs and demands in the economy completely so the items themselves change in demand. this is why the economy will not be exactly the same. if the conversion was done previous to the 2.0 launch with nothing else changing it would be a straight conversion, but this is not the case so the entire economy will change.