I try my best ^_^
I try my best ^_^
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
Perhaps we should stop trying to reasonably set people straight about this. Instead, level crafts for 2.0 and when it hits, sell everything for the new 10%-ish value.
You'll look like you're undercutting the market, but you'll actually be selling it for the same 1.0 value in 2.0 currency, and people will compare your item sold at 20k against the same item sold by everyone else at 200k.
You'll come out with the profit and you'll make the first steps to stabilizing the market.
hmmm i do need to finish my leve achievement on my blm for grid... just got treespeak to do >.< almost burnt out on leves but ... I also need to finish leveling alch and gsm but hate running around my asshole to get to my thumb to drop that stuff off aaahahhhhhhh laziness is a beauty ain't she? lol and here comes headache didn't drink caffeine quick enough >.<Perhaps we should stop trying to reasonably set people straight about this. Instead, level crafts for 2.0 and when it hits, sell everything for the new 10%-ish value.
You'll look like you're undercutting the market, but you'll actually be selling it for the same 1.0 value in 2.0 currency, and people will compare your item sold at 20k against the same item sold by everyone else at 200k.
You'll come out with the profit and you'll make the first steps to stabilizing the market.
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
They are removing gil from the economy.
I think people are trying to give themselves some self comfort by saying "you'll have exactly the same amount value of currency as before"
It's not the case.
I'll use an example.
1 USD is roughly 80 JPN Yen.
So lets say I have 1000 USD I get it converted into Yen and go to Japan.
I touchdown in Japan and I've got 80000 JPN Yen.
Its not like I think to myself "omgs I'm rich!"
A different value is given from the exchange rate, the currency value remains the same.
Moving that decimal point is a whole different matter.
If everything would remain the same in 2.0 with just everything gil rewards/npc values/players banks all divided by 10.
Then why change it?
You don't say "Oh everything will remain the same just /10" for no reason, they are changing it for a reason.
To remove gil from the economy.
I'll lose alot of gil but that doesn't bother me.
The new introduction of 2.0 new players is the future of this game.
I wouldn't want any of them to be put off by the difference in wealth between them and older players.
In short.
What they're doing is completely understandable.
I just don't like the guise of "everything is going to be /10 it will be ok"
And that 99mil gil cap won't last, that will be bumped up sooner or later.
They are doing it so the game starts with a currency that is tracked in hundreds rather than thousands and in hundred thousands rather than millions.They are removing gil from the economy.
I think people are trying to give themselves some self comfort by saying "you'll have exactly the same amount value of currency as before"
It's not the case.
I'll use an example.
1 USD is roughly 80 JPN Yen.
So lets say I have 1000 USD I get it converted into Yen and go to Japan.
I touchdown in Japan and I've got 80000 JPN Yen.
Its not like I think to myself "omgs I'm rich!"
A different value is given from the exchange rate, the currency value remains the same.
Moving that decimal point is a whole different matter.
If everything would remain the same in 2.0 with just everything gil rewards/npc values/players banks all divided by 10.
Then why change it?
You don't say "Oh everything will remain the same just /10" for no reason, they are changing it for a reason.
To remove gil from the economy.
I'll lose alot of gil but that doesn't bother me.
The new introduction of 2.0 new players is the future of this game.
I wouldn't want any of them to be put off by the difference in wealth between them and older players.
In short.
What they're doing is completely understandable.
I just don't like the guise of "everything is going to be /10 I will be ok"
And that 99mil gil cap won't last, that will be bumped up sooner or later.
It is largely preferential.
You aren't losing anything.
The horse is dead. Stop beating it.
Heh, anyone can look my post history in this thread (now 2).
I just had a quick look at yours in this thread and stopped counting after a few pages.
There is only 1 person beating a dead horse here. Ferth.
I said what I said with reasoning in it.
Let it go Ferth :3 Let it go.
I have posted a lot. Some of that was during a discussion where I helped (atleast one person) understand what the changes were going to accomplish.
Some of my posts were a bit short, and a bit rude... but really this isn't a complicated concept to grasp. Your post started out great, you understand currency conversion... but you still think you are losing gil, and then you try to tell me that I'm just deluding myself by convincing myself i'm not really losing wealth... but I'm not losing wealth, there is no delusion there.
It really is just a currency conversion. Just pretend that you are moving from one country (1.0 land) to a new country (ARR) and weirdly enough they use the same name for their currency... but 1 gil in ARR is the equivalent of 10 gil in 1.0 land.
Your post is just fodder for the people who think they are losing something. And they aren't. You aren't. I'm not. I'm just converting all my 1.0 gil to ARR gil.
I apologize if my posts haven't all been completely civil, but really, this is not a hard concept to grasp and the sooner people stop thinking of it in personal terms the sooner they can realize that very little is going to change as a direct result of this.
Last edited by Ferth; 09-20-2012 at 03:31 AM.
That was my plan even before the gil change was announced. I'm going to craft a ton of low and mid level gear and sell it for a reasonable price... If some jerk comes along and buys it up and lists it higher I will start giving it away...Perhaps we should stop trying to reasonably set people straight about this. Instead, level crafts for 2.0 and when it hits, sell everything for the new 10%-ish value.
You'll look like you're undercutting the market, but you'll actually be selling it for the same 1.0 value in 2.0 currency, and people will compare your item sold at 20k against the same item sold by everyone else at 200k.
You'll come out with the profit and you'll make the first steps to stabilizing the market.
I think your view point is flawed.They are removing gil from the economy.
I think people are trying to give themselves some self comfort by saying "you'll have exactly the same amount value of currency as before"
It's not the case.
I'll use an example.
1 USD is roughly 80 JPN Yen.
So lets say I have 1000 USD I get it converted into Yen and go to Japan.
I touchdown in Japan and I've got 80000 JPN Yen.
Its not like I think to myself "omgs I'm rich!"
A different value is given from the exchange rate, the currency value remains the same.
Moving that decimal point is a whole different matter.
If everything would remain the same in 2.0 with just everything gil rewards/npc values/players banks all divided by 10.
Then why change it?
You don't say "Oh everything will remain the same just /10" for no reason, they are changing it for a reason.
To remove gil from the economy.
I'll lose alot of gil but that doesn't bother me.
The new introduction of 2.0 new players is the future of this game.
I wouldn't want any of them to be put off by the difference in wealth between them and older players.
In short.
What they're doing is completely understandable.
I just don't like the guise of "everything is going to be /10 it will be ok"
And that 99mil gil cap won't last, that will be bumped up sooner or later.
Replace the 80 yen with 10 and now reverse the situation so you are coming from Japan to the U.S. That is exactly what is occurring right now in XIV once ARR hits.
1.x 10gil = 1 gil 2.0
It is a 1 way exchange rate.
Once that decimal eats it up with 2.0 live, its Gone.
Removal of gil from the economy, what I said in my earlier post twice.
Noone can compare 1.x economy to 2.0 economy because noone knows what 2.0 economy is going to be like.
The /10 exchange rate can only be considered a guide.
And the /10 from NPC and rewards is further trying to stear towards that guide.
But there is no way of accurately defining how much your gil will be worth.
For me to say. Oh double meld avengers are 10m now, so they're going to be 1m 2.0
Imo would be ignorant to say.
Back to my earlier example, while I was at the Airport in the States I bought a can of Coke.
When I touched down in Japan I got another can of Coke.
Using my exchange rate I worked out how much the Jp Coke should be but it actually cost more.
Why? because I'm in a different economy.
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