


They are doing it so the game starts with a currency that is tracked in hundreds rather than thousands and in hundred thousands rather than millions.They are removing gil from the economy.
I think people are trying to give themselves some self comfort by saying "you'll have exactly the same amount value of currency as before"
It's not the case.
I'll use an example.
1 USD is roughly 80 JPN Yen.
So lets say I have 1000 USD I get it converted into Yen and go to Japan.
I touchdown in Japan and I've got 80000 JPN Yen.
Its not like I think to myself "omgs I'm rich!"
A different value is given from the exchange rate, the currency value remains the same.
Moving that decimal point is a whole different matter.
If everything would remain the same in 2.0 with just everything gil rewards/npc values/players banks all divided by 10.
Then why change it?
You don't say "Oh everything will remain the same just /10" for no reason, they are changing it for a reason.
To remove gil from the economy.
I'll lose alot of gil but that doesn't bother me.
The new introduction of 2.0 new players is the future of this game.
I wouldn't want any of them to be put off by the difference in wealth between them and older players.
In short.
What they're doing is completely understandable.
I just don't like the guise of "everything is going to be /10 I will be ok"
And that 99mil gil cap won't last, that will be bumped up sooner or later.
It is largely preferential.
You aren't losing anything.
The horse is dead. Stop beating it.
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