Quote Originally Posted by Matsume View Post
Okay so international economics might be slightly more convuluted and complicated than our in game economy. But the point is converting one form of currency into a more/less valuable form of currency carries unintended consequences and the price of goods after will never be equal to their price before hand. Thinking that players will price goods and services for 1/10th their current value is naive.
How exactly is that naive? The math supports it. Granted, it will probably not be exactly 1/10. Partly because of the human element, and partly because of changes in the game not directly related to gil. So what will the actual ratio be? Roughly half the people posting in this thread seem convinced that it will be worse than 1/10 (meaning more expensive). I can just as easily call them naive for not thinking things will become cheaper.

The exact cost people will be willing to sell things for is unknown to all of us who are not clairvoyant. I claim it will be roughly equal, and the math supports this theory. Others claim it will be worse, because the math isn't everything, and the human element is more substantial. I hope after the update those people stupidly want my stuff for the old prices. But how long could they afford to be so wasteful?