Quote Originally Posted by Zezlar View Post
They want to bring the values of items down to more realistic levels, and eliminate the extra 000's. Have you ever found it odd that a level 16 tool from an NPC can cost as much as 160,000 Gil? Who in the beejezus is going to pay for that, especially a new player? How about for 16k though? That seems more realistic. There is so much Gil in the economy that is takes a mass hoard of it to have any value. Where as with the new system (or the denomination) Gil will have a higher value than it does now.
Yes but if everything is going to be going down at the same rate, the time it would get to get that 16k would be the same as it takes to get the 160k...so nothing changes the number just looks smaller, if it changes nothing then what's the point? New players are going to get 1/10 the gil we get now so they'll see that 16k and be like "Wow why is that 16k?". It doesn't make getting the gil any easier or makes anything cheaper and it's only reducing one 0.