I'm not raging about anything, I'm simply asking what's the point? If it has no bearing on anything and no one should care about it, it comes to the point of why change it in the first place?
I'm not raging about anything, I'm simply asking what's the point? If it has no bearing on anything and no one should care about it, it comes to the point of why change it in the first place?




the thing was people liked it originally because they thought people only over 100mil would be affected. they were basically saying well screw them because they worked harder and made more than i did. now that they find out that they lose theirs also it does affect them so they are talking about quitting.
i'm one of the rich and the only complaint i had was that if they took a portion of mine they should do it across the board which they have now stated that is what's happening. since it's happening to everyone i'm fine with it. i just didn't like feeling like the people that actually took the time to make gil were being penalized. how would you have felt if you had 999,999,999 and someone else had 99,999,999 and you lost 900,000,000 and they lost nothing?
http://crystalknights.guildwork.com/



but they're not going to quit. They're just going to make hasty posts without trying to even fully understand how the denomination can be beneficial to the game as a whole.the thing was people liked it originally because they thought people only over 100mil would be affected. they were basically saying well screw them because they worked harder and made more than i did. now that they find out that they lose theirs also it does affect them so they are talking about quitting.
i'm one of the rich and the only complaint i had was that if they took a portion of mine they should do it across the board which they have now stated that is what's happening. since it's happening to everyone i'm fine with it. i just didn't like feeling like the people that actually took the time to make gil were being penalized. how would you have felt if you had 999,999,999 and someone else had 99,999,999 and you lost 900,000,000 and they lost nothing?
I see where you're coming from but I have no horse in the race either way, I'm not 'raging' that all of our gil is getting cut into 1/10th, I've never said I was going to quit. I just don't get the justification of why they're doing it in the first place. They say it's based off of arrow prices and that since arrows are going away they're cutting everything 90%. It just seem like a very vague and honestly odd reason to justify cutting everyone's gil by 90%. If they just said "We want to lose the extra digit, you're losing 90% of your gil but everything is also losing 90% of its value, we're SE so ya know deal with it" it'd be more upfront than some explantion involving arrows, because according to them, that's the only reason they're doing it.the thing was people liked it originally because they thought people only over 100mil would be affected. they were basically saying well screw them because they worked harder and made more than i did. now that they find out that they lose theirs also it does affect them so they are talking about quitting.
i'm one of the rich and the only complaint i had was that if they took a portion of mine they should do it across the board which they have now stated that is what's happening. since it's happening to everyone i'm fine with it. i just didn't like feeling like the people that actually took the time to make gil were being penalized. how would you have felt if you had 999,999,999 and someone else had 99,999,999 and you lost 900,000,000 and they lost nothing?



They want to bring the values of items down to more realistic levels, and eliminate the extra 000's. Have you ever found it odd that a level 16 tool from an NPC can cost as much as 160,000 Gil? Who in the beejezus is going to pay for that, especially a new player? How about for 16k though? That seems more realistic. There is so much Gil in the economy that is takes a mass hoard of it to have any value. Where as with the new system (or the denomination) Gil will have a higher value than it does now.I see where you're coming from but I have no horse in the race either way, I'm not 'raging' that all of our gil is getting cut into 1/10th, I've never said I was going to quit. I just don't get the justification of why they're doing it in the first place. They say it's based off of arrow prices and that since arrows are going away they're cutting everything 90%. It just seem like a very vague and honestly odd reason to justify cutting everyone's gil by 90%. If they just said "We want to lose the extra digit, you're losing 90% of your gil but everything is also losing 90% of its value, we're SE so ya know deal with it" it'd be more upfront than some explantion involving arrows, because according to them, that's the only reason they're doing it.
Yes but if everything is going to be going down at the same rate, the time it would get to get that 16k would be the same as it takes to get the 160k...so nothing changes the number just looks smaller, if it changes nothing then what's the point? New players are going to get 1/10 the gil we get now so they'll see that 16k and be like "Wow why is that 16k?". It doesn't make getting the gil any easier or makes anything cheaper and it's only reducing one 0.They want to bring the values of items down to more realistic levels, and eliminate the extra 000's. Have you ever found it odd that a level 16 tool from an NPC can cost as much as 160,000 Gil? Who in the beejezus is going to pay for that, especially a new player? How about for 16k though? That seems more realistic. There is so much Gil in the economy that is takes a mass hoard of it to have any value. Where as with the new system (or the denomination) Gil will have a higher value than it does now.





If a potion costs 10 gil, but takes 2 minutes to make (gil). Or a potion takes 100,000,000 gil, but takes 2 minutes to make (gil).Yes but if everything is going to be going down at the same rate, the time it would get to get that 16k would be the same as it takes to get the 160k...so nothing changes the number just looks smaller, if it changes nothing then what's the point? New players are going to get 1/10 the gil we get now so they'll see that 16k and be like "Wow why is that 16k?". It doesn't make getting the gil any easier or makes anything cheaper and it's only reducing one 0.
Which system would you prefer to look at. Which system looks like the inflation god just took a giant dump on it?
You can say its perspective, makes things look better. Or you can say SE is hiding the bad economy, ^_^.
Either way it will look better and put more value in the larger numbers as they are harder to reach.
We aren't talking about the difference between 10 gil and 100 Million gil, we're talking about the difference of 1 digit, so if you use your example, 10 gil or 100 gil. or you could take it the other way what if 1 potion = 1 gil. It only really effects how things are preceived at the higher prices, and it's all just preception in the first place, it won't change the value of anything, it'd just change the preception of the value. If it takes as much time/effort to get 1 mil then as it takes to get 10 mil now, that 1 mil isn't inheritly more valuable, it would be the same value if everything else is reduced by the same ratio. It just might seem more valuable.If a potion costs 10 gil, but takes 2 minutes to make (gil). Or a potion takes 100,000,000 gil, but takes 2 minutes to make (gil).
Which system would you prefer to look at. Which system looks like the inflation god just took a giant dump on it?
You can say its perspective, makes things look better. Or you can say SE is hiding the bad economy, ^_^.
Either way it will look better and put more value in the larger numbers as they are harder to reach.
LOL i was told by someone else eariler that we shouldnt worry about that because all the rich players will make all those poor little newbies cheap weapons when the time comes. SHould have asked him to pass me what he was smoking on.They want to bring the values of items down to more realistic levels, and eliminate the extra 000's. Have you ever found it odd that a level 16 tool from an NPC can cost as much as 160,000 Gil? Who in the beejezus is going to pay for that, especially a new player? How about for 16k though? That seems more realistic. There is so much Gil in the economy that is takes a mass hoard of it to have any value. Where as with the new system (or the denomination) Gil will have a higher value than it does now.



I get this part:
"However, we're doing this so that when we launch A Realm Reborn and support it for many years to come, it will be easier to play with a more realistic sense of value than just having huge economical digits just because."
Little fuzzy on:
"The whole reason for this change is to rectify the increase in cost of items relative to the price of arrows, since archers in A Realm Reborn will no longer need arrows. I'd like to make it clear that we have no other agenda in wanting to reduce the amount of gil everyone has currently. "
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