Who the hell has that much gil?
Who the hell has that much gil?
More people than you think. It's not really hard >.>
That being said, I'm a little :/ about this change. If you cut everyone's gil by a decimal point, AND adjust prices by the same, isn't this really just a lateral/cosmetic move? Is it driven by server storage/stress?
What about items that are less than 10 gil now, like warped arrows. Unless they cost .2 gil in ARR, they just got a ton more expensive. >.>
yeah thats only cosmetic and 4,294,967,295 gil uses the same storage space as 1 gil on a server and thats 32 bits, which is not even a drop in the bucket of storage more like slightly humid airMore people than you think. It's not really hard >.>
That being said, I'm a little :/ about this change. If you cut everyone's gil by a decimal point, AND adjust prices by the same, isn't this really just a lateral/cosmetic move? Is it driven by server storage/stress?
What about items that are less than 10 gil now, like warped arrows. Unless they cost .2 gil in ARR, they just got a ton more expensive. >.>
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