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  1. #11
    Player
    PandaTaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    274
    Character
    Panda Taru
    World
    Phoenix
    Main Class
    Marauder Lv 50
    Quote Originally Posted by NoctisUmbra View Post

    [...]

    Let me try to clarify:

    1. Everyone's gil is reduced to 10% of it's previous value. All NPC sale values are reduced to 10% of their previous value. All gil rewards are reduced to 10% of their previous value. Re-denomination. 1 ARR gil = 10 1.XX gil.

    2a. Buyers have significantly less gil than before when they consider the not-yet-adjusted market wards values and therefore they do not buy anything as paying 1mil for something now would amount to having paid 10m for it before.

    2b. Sellers notice that nothing is selling like it used to at the old prices and repeatedly drop prices until things sell. Technically they wouldn't be losing any profit at all until they go below 10% of the previous sale price. This means they won't have any trouble dropping prices by large values at a very quick rate. Even the most stubborn of them will be forced to.

    3. New supply/demand rates are met and new prices are achieved in the market - likely eventually hovering around 10% of what they used to be.
    Even if what you said was a supposition, this is fantasy/dreamer economic based on no other facts than what you think will happen. What's even more amazing is how you seem to completely ignore the fact that reducing the total gil and NPC prices will also make it harder for everyone, and even harder for new players, to make gil than it is now in your theory. In the end the psychological effect of seeing a lower number will be quickly chased away by the frustration of having a hard time making gil and the inflation that will happen. Be it player driven inflation or, for a worst case scenario, RMT driven inflation. Again, stop dreaming and don't underestimate human stupidity.
    (4)
    Last edited by PandaTaru; 09-16-2012 at 10:24 PM.