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  1. #971
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by whoopeeragon View Post
    If I had a list of everything stupid you said about the mage jobs in FFXIV, I'll be scribing like a tax accountant at end-of-financial year reports.
    Stupid? Didn't Black Mage,which is traditional awesome at casting Fire/Ice/Thunders spells, and good with Bio, Drain, Meteor, Ancient Magic spells, Osmose, and in FFXIV all it can really do is Thunder/Thundara and that isn't stupid?

    Or you have 2 classes and 1 job that is already similar to Red Mage how can they differ when there is a 15 ability limit.

    I can go on but, one you probably will just say its fine without any good answers and just say it's good as is. 2 this isn't my thread.
    (3)

  2. #972
    Player
    PandaTaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    274
    Character
    Panda Taru
    World
    Phoenix
    Main Class
    Marauder Lv 50

    (modified cartoon to fit FFXIV)
    (2)

  3. #973
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Matsume View Post
    Also relevant: Yesterday I walked into the market wards to buy a lvl 18 goldsmithing main hand to lvl up my goldsmith. There weren't any up for sale. Cool dadyo, I'll just buy a lvl 8 mainhand instead, good thing there is one left for sale.

    200K.


    ?????

    **** this economy, nothing will change after ARR because people don't have any logical reason for pricing the items the way they do in the first place and that wont change after the gil redenomination either. Goes back to fishing.
    Sooo... you've just discovered that low level gear tends to be way overpriced due to crafters not bothering to make them to sell, thus low supply. You acknowledge this as a problem with the market... and you're expressing your disappointment in the redenomination because its not fixing it?

    Lol. Yea. That's what redenominating was supposed to do.
    (1)

  4. #974
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    I still find it hard to imagine a stack of 99 Iron ore selling for 50gil.
    I really think it's bound to settle in closer to 100gil.
    ... but last i checked a month ago it was 500gil.
    (0)
    --------------
    http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
    Make it happen.

  5. #975
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    Sooo... you've just discovered that low level gear tends to be way overpriced due to crafters not bothering to make them to sell, thus low supply. You acknowledge this as a problem with the market... and you're expressing your disappointment in the redenomination because its not fixing it?

    Lol. Yea. That's what redenominating was supposed to do.
    Yeaaaah Noctis, I "just" figured this out like yesterday and not a year ago when I went around killing NMs for their gear instead of paying market ward prices.

    So, you acknowledge that exessive market ward prices for low lvl gear are caused by human greed and lack of crafters producing them and have nothing to do with total money supply in the game yet you continue to believe people will price these items at 1/10th after the redenomination?
    (0)

  6. #976
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by NefarioCall View Post
    I still find it hard to imagine a stack of 99 Iron ore selling for 50gil.
    I really think it's bound to settle in closer to 100gil.
    ... but last i checked a month ago it was 500gil.
    I think you have your numbers mixed up. I can guarantee you that on no server is there an entire stack of iron ore selling on the ward for today's price of 500gil. Each individual piece of ore selling for 500? Yeah that sounds more accurate and that is the current price on my server.

    A stack of iron ore would cost 49,500 gil. In ARR, the approximate value of that same stack of ore would be 4,950 gil, 50 gil per individual chunk.

  7. #977
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Matsume View Post
    Yeaaaah Noctis, I "just" figured this out like yesterday and not a year ago when I went around killing NMs for their gear instead of paying market ward prices.

    So, you acknowledge that exessive market ward prices for low lvl gear are caused by human greed and lack of crafters producing them and have nothing to do with total money supply in the game yet you continue to believe people will price these items at 1/10th after the redenomination?
    Are you even reading what he posts? He never said ANYTHING about the price of items being 1/10th as they are, but merely that based on the CHANGING ECONOMY and DIFFERENT SUPPLY AND DEMANDS of OLD AND NEW ITEMS IN THE GAME, prices will fluctuate but will settle out lower than what they are now. We don't know HOW the game's influx of materials, gear and necessities will be changed in ARR, but that knowledge of changes between rates, introduction of new items and removal of old items is enough to warrant a substantial reshuffle of prices amongst things. Some materials may end up being 5% of the price they were originally in 1.0, while others may decrease only 50%. In this, new players will be ON LEVEL GROUND with old players, as even the old players can use crystal balls to view which materials will be more likely to earn them wealth at the beginning of the game.

    And in case you may have not noticed...there's not that many for sale not merely because of human greed of lack of crafters, BUT LACK OF DEMAND. I'm going to sound hypocritical, but if everyone wasn't high-levelled in all disciplines, there would be more demand for lower-levelled gear. Actually, I'm no hypocritical at all, as I still require low-level gear for my crafter and gathering disciplines. I also give what I take - once I'm done with a piece, I don't usually NPC or chuck it, I sell it back at market wards. I even make some hempen and cotton gear and put them up periodically, and they take a few days, but they sell. So may I suggest you make your own, make a few more, then let them enter the market system to circle around, as brief a lifespan as they may be.
    (2)

  8. #978
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Wynn View Post
    A stack of iron ore would cost 49,500 gil. In ARR, the approximate value of that same stack of ore would be 4,950 gil, 50 gil per individual chunk.
    In theory...

    Quote Originally Posted by whoopeeragon View Post
    Are you even reading what he posts? He never said ANYTHING about the price of items being 1/10th as they are, but merely that based on the CHANGING ECONOMY and DIFFERENT SUPPLY AND DEMANDS of OLD AND NEW ITEMS IN THE GAME, prices will fluctuate but will settle out lower than what they are now. We don't know HOW the game's influx of materials, gear and necessities will be changed in ARR, but that knowledge of changes between rates, introduction of new items and removal of old items is enough to warrant a substantial reshuffle of prices amongst things. Some materials may end up being 5% of the price they were originally in 1.0, while others may decrease only 50%. In this, new players will be ON LEVEL GROUND with old players, as even the old players can use crystal balls to view which materials will be more likely to earn them wealth at the beginning of the game.
    Hmmm, you should go reread the first 90 pages wherin noctis avidly supports the idea that prices will settle at 1/10th. I'm not going to go over this with some raging troll.

    Quote Originally Posted by whoopeeragon View Post
    And in case you may have not noticed...there's not that many for sale not merely because of human greed of lack of crafters, BUT LACK OF DEMAND. I'm going to sound hypocritical, but if everyone wasn't high-levelled in all disciplines, there would be more demand for lower-levelled gear. Actually, I'm no hypocritical at all, as I still require low-level gear for my crafter and gathering disciplines. I also give what I take - once I'm done with a piece, I don't usually NPC or chuck it, I sell it back at market wards. I even make some hempen and cotton gear and put them up periodically, and they take a few days, but they sell. So may I suggest you make your own, make a few more, then let them enter the market system to circle around, as brief a lifespan as they may be.
    Wrong again my friend, there is plenty of demand for low lvl crafting tools on my server. They sell on a daily basis so I'm just going to stop right there and assume the rest of what you say is based on an imaginary world.

    Quote Originally Posted by NoctisUmbra View Post

    Lol. Yea. That's what redenominating was supposed to do.
    Last i checked Yoshi P's official reason for redenomination has something to do with removing arrows from archers. LOL. Can we just let this horse die?
    (0)
    Last edited by Matsume; 09-25-2012 at 11:00 PM.

  9. #979
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    So I think after 978 posts its safe to conclude:

    Prices will either drop by 1/10th in the wards across the board or they will not drop.

    Otherwise, everything else will be equal.
    (1)

  10. #980
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    A level 1 player can pick up a weathered blacksmith tool and make that level 8 goldsmith one. All they need is the three materials and shards, which are cheap and/or easy to acquire.

    If people are so concerned about the prices of lowbie gear in the wards, they should do something about it. Go make those items and then sell them for reasonable prices to force the idiots trying to gouge to fall in line.

    Personally, I blame SE on this one. Maybe if we weren't capable of going from level 1 to 50 on a battle class in the span of 2-3 days, gear under level 30 might be worth making and selling.

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