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  1. #861
    Player
    zzapp's Avatar
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    Mar 2011
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    355
    Character
    Eli Storm
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Rannie View Post
    no one ever said that after 2.0 making gil would be easy hell they even said they were reducing EVERYTHING (not including market wards since that is player controlled) down to 1/10. Everything from Leves to npc's

    http://forum.square-enix.com/ffxiv/t...748#post831748

    go read that again it's all in red
    Quote Originally Posted by Duuude007 View Post
    Case. Closed. ^^
    OK, consider me among the converted. Let's just hope that SE lives up to what they're promising here.

    For those who are still unsure of this, kindly consider this - the total monetary base of this game is decided soley by SE. It's a combination of what they allow as an opening gil position, and what they introduce into the game as NEW gil from leves and other rewards and npc selling prices. That's it. It's that simple. When you farm or craft items and sell them, you're not 'creating' gil, but, rather shifting worth in the current base.

    Sorry I didn't catch this @ first read, and thanks for redirecting my attention. Toodles.
    (4)

  2. #862
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by HiirNoivl View Post
    That's the problem. That's what I have been waiting out this horrible thread to try bring out again. If the price of an item sells for 1000 Tanaka gil ends up settling at just 200 Yoshi gil in ARR that's a 100% markup...

    How much of an impact this denomination has on the new economy will largely depend on demand and supply and not the availability of gil. The only governing power to depress prices will be NPC shops, and NPC shops don't sell HQ items. And NPCs will not sell everything in the game.

    How many of you know exactly how much everything costs in the game markets right now? How can you guarantee that you won't accidentally buy something at too high of a Yoshi gil price? I'm having a bit of an experiment. Before the servers go down, I'm going to record the prices of certain items in the Market Wards. Immediately, after ARR launches I'll record prices again and then again some months after, to see how prices settle.

    It will be uneven, not a straight across the board 10%. I believe that the redenomination will cost us more in the long run. It's just a question of how much?
    Like I've been repeatedly saying Hiir, the prices changes cannot be attributed entirely to the redenomination since there are other, at least as powerful variables in play.

    Your experiment would not prove anything.

    No, prices will not settle around 10% globally. However this is not due entirely to the new denomination.
    (0)

  3. #863
    Player HiirNoivl's Avatar
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    Mar 2011
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    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Well, the prevailing view is that everyone will price their items at 10% the current prices because no one will be able to or want to buy items at any more than that. I don't agree with that and I want to see if it will come to pass or not. It will also be nice to bring it up in this thread later as much as people hate necro posting.... I plan to do that.

    I see that people are backing off a bit now that it's becoming apparent how unlikely it is that items will be prices at 10% the current price.

    I'm planning on the mark up being about 100% on commonly needed items, but I'm thinking it will be more than that. Granted, we'll all have to get used to the new way of the world, however, now is a crucial time to position yourself because we'll never have it this good when it comes to gil ever again.

    The winners in the gil-race are being decided right now.
    (1)
    Last edited by HiirNoivl; 09-19-2012 at 08:32 PM.

  4. #864
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I suppose we can all agree that the player market wouldn't simply and cleanly drop to 10% of current values with a redenomination, as there will be people trying to take advantage of it. However we'll never know since they cleverly chose to do the redenomination in the midst of a massive market change which is the transition to ARR.

    In conclusion, people who think there will be a clean drop in prices to 10% are just as naive as people who think that it won't drop to 10% entirely due to the redenomination are.
    (3)

  5. #865
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
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    759
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    I think people are looking at this all wrong. Stop worrying about what you might have to pay for current items in ARR. ARR is going to have new items. The difficulty and rarity of obtaining those items will be distinct. Those items will have their price determined by supply/demand. This is the very reason I'm not about to start investing in expensive multi-melds or stockpile materials right now. You're free to gamble on something being worth more in ARR but they could just as easily be worth less (or... worthless). Think about those Crab Bow +3s.
    (5)

  6. #866
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I remember when I had finally managed to make myself Jade Hora +2 the patch that made them dated and useless came the next week.
    (1)

  7. #867
    Player
    zzapp's Avatar
    Join Date
    Mar 2011
    Posts
    355
    Character
    Eli Storm
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by HiirNoivl View Post
    Well, the prevailing view is that everyone will price their items at 10% the current prices because no one will be able to or want to buy items at any more than that. I don't agree with that and I want to see if it will come to pass or not. It will also be nice to bring it up in this thread later as much as people hate necro posting.... I plan to do that.

    I see that people are backing off a bit now that it's becoming apparent how unlikely it is that items will be prices at 10% the current price.

    I'm planning on the mark up being about 100% on commonly needed items, but I'm thinking it will be more than that. Granted, we'll all have to get used to the new way of the world, however, now is a crucial time to position yourself because we'll never have it this good when it comes to gil ever again.

    The winners in the gil-race are being decided right now.
    Hiir - If SE reduces everyone's gil by 90%, AND if they also reduce the amount of gil they introduce to the game in the form of rewards and npc selling prices by the same 90% then, IN THE LONG RUN, simple mathematics will DICTATE that prices across the board will fall to that same degree. It can be no other way. Players simply won't have the gil to meet all their needs otherwise.

    That being said, however, this will NOT be the case @ the start of 2.0, and anyone who thinks otherwise is simply wrong. Only time will prove this out, and only thru time will this stabilize. The danger in this transition is a player buying or selling an item out of line with the new economic setting.

    To illustrate, take this simple example. Today an item sells for 100g. In 2.0, in theory, this item should now sell for 10g. If one is willing to pay, say, 50g for said item, bad choice. If another is willing to pay 5g for the same item, good choice. This won't necessarily be that easy to discern at the start. Given that, I don't agree that the gil race is being decided right now. The gil race is yet to be decided and won't be decided until 2.0, where you either buy smart or dumb, not unlike today. In other words, whether you stock up on items/goods and hope to catch people off guard with an inflated price, or whether you sit on a large stockpile of cash and only buy when the price is < economic worth is really irrelavent. There's gil to be made with both approaches.

    Perhap best summary of this is the old adage - Let the buyer beware.
    (3)

  8. #868
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    It's going to be a very lucrative opportunity for those who take risks in futures trading.
    (0)

  9. #869
    Player
    PandaTaru's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    274
    Character
    Panda Taru
    World
    Phoenix
    Main Class
    Marauder Lv 50
    buy all my stuff so I can finally reach cap gil.
    (0)

  10. #870
    Player
    Flower's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    388
    Character
    Lily Lovelace
    World
    Seraph
    Main Class
    Astrologian Lv 90
    So, I have this friend he started out with 300k this month. He now has 3mil, sad part is when 2.0 comes out he is back down to where he started. All that time he spent trying to get some gil wasted. On a side note we were able to laugh it off but still felt very sad in the end.

    I view it like this, we are all veterans here and we have helped SE build 2.0 by supporting them for the past 2 years. Now that 2.0 is coming out, SE has shown that they care more about the newer players coming in than they do about the veterans. I came to this conclusion bec instead of allowing us veteran players to keep the gil we have and just limiting the prices for all the newer players, they take 9/10 of what we have worked so hard to earn in the past 2 years. This to me shows they care more about the upcoming members than they do about the ones who made 2.0 possible. Not to mention they said they would not take anything from us, well I guess they lied.

    You can say this is not a change all you want, but the matter is it is. We are having 9/10 of what we earned taken away, and the only change accompanying this is the NPC prices, which lets be honest no one buys items (unless their materials) from npcs. So that change is not going to benefit anyone really other than the crafters. Another thing, the market wards are all player controlled, so all the prices are going to stay the same for quite some time. So all in all us veteran players get screwed over on 2.0 release . The more gil you have the more you lose.
    (0)
    Last edited by Flower; 09-19-2012 at 10:53 PM.

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