Picture thread here ^^



Picture thread here ^^

I'm really most interested in housing. I would love them to go into really specific details about how that will all work. The idea of multiple players (I think they said 10) in each "subdivision" just seems nuts.
How will you go from one row to another row of houses? If you are married in game, I figure you can share a house? Or build next to each other?
I am so prepared to sink exorbitant amounts of time on making my house.



Someone recorded it? German fellows cant watch it on Youtube, so i would appreciate a link to a recorded/uploaded Vid.

The problem with global servers with labeled regional locations I see is that if you tell people they'll have less latancy by joining a server located in their region, then chances are, most new players are going to join those servers. This means that a majority of new Japanese players will join the server located in Japan, EU players will join the server located in the EU, etc. So essentially you end up with regional servers without forcing it. I understand the reasoning behind it, but its still disappointing.
Such a silly complaint.The problem with global servers with labeled regional locations I see is that if you tell people they'll have less latancy by joining a server located in their region, then chances are, most new players are going to join those servers. This means that a majority of new Japanese players will join the server located in Japan, EU players will join the server located in the EU, etc. So essentially you end up with regional servers without forcing it. I understand the reasoning behind it, but its still disappointing.
They're giving you the option. They made this to improve the playing environment. I can't believe the amount of bickering about this.



Q: What will you be doing to fix instance congestion?
A: With the new server structure, instances will be switched in real-time so the congestion will be toned down by a large amount. In ARR, players won’t be spamming the same content over and over. Also, there will be a number of different types of content available with the launch so everyone won’t be focusing on the same content.
I wonder what makes him think this is absolutely true... Unless they MAJORLY change things like hamlet defense drop rates, primal drop rates, hell drop rates all over, content will get spammed.
And even if for a think like hamlet defense, if they have the seal drop right into everyones inv 100% of the time, you would still have to do 9 hamlets. That still spamming to me :/
Last edited by Reika; 09-14-2012 at 11:05 PM.
This means do content once > get everything handed to you > move onto next > Blow through all of the games content (like every new MMO's problem) > quit ARR.Q: What will you be doing to fix instance congestion?
A: With the new server structure, instances will be switched in real-time so the congestion will be toned down by a large amount. In ARR, players won’t be spamming the same content over and over. Also, there will be a number of different types of content available with the launch so everyone won’t be focusing on the same content.
I wonder what makes him think this is absolutely true... Unless they MAJORLY change things like hamlet defense drop rates, primal drop rates, hell drop rates all over, content will get spammed.
And even if for a think like hamlet defense, if they have the seal drop right into everyones inv 100% of the time, you would still have to do 9 hamlets. That still spamming to me :/
So, with a faster paced combat coming with ARR, will a gamepad be less effective?



and yet all the good questions weren't asked. The ones that were decent got the "I can't say, not sure, not yet, lost in translation" approach.
Multiple threads of tens of thousands of views, including a petition with over 160 votes, regarding the animation downgrade in ARR and not a single word.
Okay.jpg
(i didn't see the actual thing, is what Seirra_Lanzce linked all of it?)
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