Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast
Results 41 to 50 of 59
  1. #41
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Nice to know that Dips bored a hole into your head and detonated the kind of bomb it takes to create such an affected poster, but it's not going anywhere.

    Nuking Uraeus outside a battle regimen is an exercise in futility. I should have spammed nature's fury in between though, that would have probably made the difference.
    (0)

  2. 04-01-2011 03:27 AM
    Reason
    Content was edited by Moderator due to violation of Forum Guidelines.

  3. #42
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by Eekiki View Post
    This is my opinion based on my observations, and I'm hardly an expert, but I think there was a lack of planning and communication amongst the mages, because they were overcuring and overbuffing, and they could have been contributing to the DPS a bit more. That's either poor planning or a lack of faith in the tank's HP pool.
    That's been a consistent issue with too many mages, I agree. I can heal this NM by myself, easily, and don't need help. We only have one who prefers to damage, and I suspect it's for the same reason I don't like to damage. I'm a BS and GS, so half the time my STR and DEX are upwards of 140. As such, it takes me 6 hours to spec into a DPS mage. BS requrires MND, so that's why I prefer healing.
    (0)

  4. #43
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah (Wutai)
    Posts
    429
    Quote Originally Posted by Peregrine View Post
    That's been a consistent issue with too many mages, I agree. I can heal this NM by myself, easily, and don't need help. We only have one who prefers to damage, and I suspect it's for the same reason I don't like to damage. I'm a BS and GS, so half the time my STR and DEX are upwards of 140. As such, it takes me 6 hours to spec into a DPS mage. BS requrires MND, so that's why I prefer healing.
    Spirit Dart still does like 40-45 dmg a hit...probably around what any of your DPS were doing per basic.

    Just my .02 cents in this sequel of entertainment.
    (0)

  5. #44
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    On any given NM night my INT is 105 and PIE is like 80. That's after a respec. My profundity tier II's do like 59 damage to uraeus witha jade crook+1 and mythril choker on. Blood rites do like 30. Basic nukes do 0 most of the time. I want to say my spirid darts do 11-25. I could have made up the difference in Uraeus' remaning HP over that 30 minutes though, and I don't have an excuse for not doing it.

    If left to my own natural devices my PIE drops to 1 though. As a primary goldsmither, you're naturally aligned to be a DPS mage. As a blacksmither, I'm aligned to healing.
    (0)
    Last edited by Peregrine; 04-01-2011 at 03:41 AM.

  6. #45
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah (Wutai)
    Posts
    429
    Quote Originally Posted by Peregrine View Post
    On any given NM night my INT is 105 and PIE is like 80. That's after a respec. I could have made up the difference in Uraeus' remaning HP over that 30 minutes though, and I don't have an excuse for not doing it.

    If left to my own natural devices my PIE drops to 1 though. As a primary goldsmither, you're naturally aligned to be a DPS mage. As a blacksmither, I'm aligned to healing.
    I haven't done any testing to back this theory up (Until later tonight), but I'm fairly sure INT/MND does not affect Spirit Dart damage. However, I may be wrong. PIE Probably affects the accuracy though.

    Now I guess I have .04 cents in this topic :x
    (0)

  7. #46
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Magic attacks are based on INT and PIE just like nukes. If you ever have questions on what stat affects what, test on Braggodocios. Their stat curves are perfect at 70, 90, and 110 of a given stat. At uraeus it may not make that much of a difference since its magic defense is probably the highest of the nms.
    (1)

  8. 04-01-2011 03:50 AM
    Reason
    Content was edited by Moderator due to violation of Forum Guidelines.

  9. 04-01-2011 03:53 AM
    Reason
    Content was edited by Moderator due to violation of Forum Guidelines.

  10. #47
    Player
    Moth's Avatar
    Join Date
    Mar 2011
    Location
    Valkurm Dunes
    Posts
    474
    Character
    Taiga Inktooth
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Perfection has 1 archer and we still pwn. 'nuff said.
    (0)

  11. #48
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Those involved have learned their lesson. If not I'll make sure they get a remediation.
    (1)

  12. #49
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by Moth View Post
    Perfection has 1 archer and we still pwn. 'nuff said.
    Dips method breaks with a single meleer loss. Doesn't have to be an archer, but there is one shell on the server who exclusively win-gets by spamming imbalanced rangers at everything. Our DPS goes to **** when we drop to less than 5 DPS jobs. A. They are geared well. B. Are they paying attention, I dunno. C. Are they just plain doin it wrong, I dunno. Haven't played a DD attack job since beta.

    I think we had 4 dps jobs in that video though. I agree that we really didn't have any excuses. Honestly I didn't expect to fail that one because it was going smoothly and wasn't really paying attention to the timer.
    (1)

  13. #50
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    I do know that dips runs better and more complex regimens than any other shell on the server, and really pushes them. Maybe that's the actual problem. No other shell is focussing that much on them, and they seem to come out on top regarding straight DPS.
    (1)

  14. 04-01-2011 04:39 AM
    Reason
    Content was edited by Moderator due to violation of Forum Guidelines.

Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast