I believe that this is something the development team should have on their radar. So I've tagged the thread appropriately.


I believe that this is something the development team should have on their radar. So I've tagged the thread appropriately.
I do hope invisible makes it's way into the game but I don't really care about sneak. Unless they cost super low mana and they are low level abilities and that aren't totally random ( like wearing off after you just cast in within a few seconds)

Yeah the aggro system and solutions to avoiding monsters really needs to be looked at :/ It's not fun traveling in a low level area just to be one shotted by a random high level mob in a narrow pass
"Us heroes, we have so much to do."




I'm all for different aggro patterns and their respective spells to avoid being caught.
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