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スレッド: Drop Rate .. Suggestion

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  1. #1
    Player
    Avraym's Avatar
    登録日
    2011/08/03
    Location
    Gridania
    投稿
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    暗黒騎士 Lv 77
    Yoshida has said 2.0 itemization will have more effort > reward rather than RNG > reward.

    Cries over this have been long and frequent.

    Hate to say it but outdated topic is outdated.
    (3)

  2. #2
    Player
    Hiruke's Avatar
    登録日
    2011/08/16
    投稿
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    巴術士 Lv 73
    Quote 引用元:Avraym 投稿を閲覧
    Yoshida has said 2.0 itemization will have more effort > reward rather than RNG > reward.

    Cries over this have been long and frequent.

    Hate to say it but outdated topic is outdated.
    Agree. Don't expect any fixes in this version that require much effort, but still don't understand why they couldn't bother themselves to up % on drop rates at least a little, unless their master plan is to make the current players angry enough to not even bother with 2.0.
    (2)

  3. #3
    Player
    Avraym's Avatar
    登録日
    2011/08/03
    Location
    Gridania
    投稿
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    暗黒騎士 Lv 77
    Quote 引用元:Hiruke 投稿を閲覧
    Agree. Don't expect any fixes in this version that require much effort, but still don't understand why they couldn't bother themselves to up % on drop rates at least a little, unless their master plan is to make the current players angry enough to not even bother with 2.0.
    Bahaha. Yes i agree they should have upped it a little what with relic taking up so much time and gil, its not like theres nothing to do.
    (0)

  4. #4
    Player

    登録日
    2011/03/08
    Location
    Gridania
    投稿
    1,987
    Quote 引用元:Hiruke 投稿を閲覧
    Agree. Don't expect any fixes in this version that require much effort, but still don't understand why they couldn't bother themselves to up % on drop rates at least a little, unless their master plan is to make the current players angry enough to not even bother with 2.0.
    No one will leave at this point and skip 2.0 because drop rate in the current version are low.
    (0)
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

  5. #5
    Player
    Shougun's Avatar
    登録日
    2012/01/19
    Location
    Ul'dah
    投稿
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    漁師 Lv 90
    Quote 引用元:Avraym 投稿を閲覧
    Yoshida has said 2.0 itemization will have more effort > reward rather than RNG > reward.

    Cries over this have been long and frequent.

    Hate to say it but outdated topic is outdated.
    I demand your sacerfice!

    We never stop the pounding of the WAR drums!

    ...

    On brighter news - where did you read that because that's awesome to hear. I'm on my 40th kill of ifrit 0 weapons 5 totems - but a few stacks of level 5 dark matter >.> lol
    (0)