Page 26 of 31 FirstFirst ... 16 24 25 26 27 28 ... LastLast
Results 251 to 260 of 309
  1. #251
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Rokien View Post
    No it looks terrible, have you seen the side stepping? it's very very very unnatural
    Yeah that looks terrible because the animation itself is terrible and not sinced up good with the actual movement of the character on the tech side, itsnot really a split rigging thing
    (3)

  2. #252
    Player

    Join Date
    Mar 2011
    Posts
    261
    Quote Originally Posted by Zaireeka2025 View Post
    "Leg and torso animation" refers to the idea that the torso and legs animate independently of each other. So if the upper body is still halfway through a WS, the legs can still animate for walking around without having to cut out an entire body's worth of animation.
    Imagine a Dragoon half way through Jump, his legs decide to take a walk while his upper body is still flying.

    Hilarity ensues.

    No, i don't actually believe this could ever happen.
    (0)

  3. #253
    Player
    Mihana's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    597
    Character
    Sa'hana Zhralyia
    World
    Mateus
    Main Class
    Bard Lv 80
    Wait, I'm sorry but can someone please shed some light on just what animations they're intending to remove? Do you mean the start/stop animations between moving? I hope they don't take these away. Fluid movement is one of the more interesting features this game offers. It feels so unrealistic in other games when you move then suddenly pop into your idle stance. And it really doesn't slow anything down, you're still responsive save for the brief moment it takes the server to register your movements.

    Now as for jumping I don't care too much if you don't slow down or have some staggered movement phase, this is just for aesthetics so it doesn't matter as much. Just as long as you don't do some freaky slide animation if you're moving and jumping at the same time. When you jump you slide across the ground upon landing until the animation ends, that'd look too cheesy. The biggest I hope I have though is they'll rework the weapon sheathing/unsheathing animation they currently use. It's nice, but the sped up animation feels so unnatural, same with crafting animations. Hand someone a tiny hammer and a chisel, watch them hammer away like they're on speed. Armorsmith's hammering is twice as bad.
    (8)


  4. #254
    Player
    Holland's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa ^^
    Posts
    751
    Character
    Holland Stark
    World
    Faerie
    Main Class
    Marauder Lv 24
    I am glad they are willing to sacrifice cumbersome animations that hinder game play and work around it while still providing next generation graphics f
    (1)

  5. #255
    Player
    Holland's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa ^^
    Posts
    751
    Character
    Holland Stark
    World
    Faerie
    Main Class
    Marauder Lv 24
    Damn iPhone

    To finish my idea: I will be happy to provide feedback on them when beta starts.
    (1)

  6. #256
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Aion View Post
    Me no like the animation.Is it permanent ?Or there will be rework? Make animation and gameplay gud together
    Brilliance! There's is no good way to make an argument on twitter it seems xD
    (0)

  7. #257
    Player
    Grim_Lion's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    101
    Character
    Grim Lion
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    If it comes back down the line somewhere, Im fine with that.

    The important issues are being delt with in proper order, if you ask me.
    (0)

  8. #258
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    I see this being discussed on the live stream tomorrow.
    (0)

  9. #259
    Player
    wind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa - Balmung
    Posts
    145
    Character
    Wind Oni
    World
    Balmung
    Main Class
    Gladiator Lv 50
    This thread and the arguments being made by the players who are fighting to preserve the "FF feel" as they claim to be, are pathetic. I get you're bored and all since content is lacking currently but wow, to make this much of a deal for something so pointless.. is astounding. Lets be honest the animations aren't even spectacular.

    FINALLY smooth gameplay vs the char moving slightly and an extra step when stopping..

    that's a no brainer.. but I guess you people have to cry about the dumbest things
    GJ wasting 25+ pages and the time you took to write all those pointless posts
    (7)
    Last edited by wind; 09-14-2012 at 12:42 AM.

  10. #260
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by wind View Post
    This thread and the arguments being made by the players who are fighting to preserve the "FF feel" as they claim to be, are pathetic. I get you're bored and all since content is lacking currently but wow, to make this much of a deal for something so pointless.. is astounding. Lets be honest the animations aren't even spectacular.

    FINALLY smooth gameplay vs the char moving slightly and an extra step when stopping..

    that's a no brainer.. but I guess you people have to cry about the dumbest things
    GJ wasting 25+ pages and the time you took to write all those pointless posts
    i dont know what thread you have been reading but its not this one, where is the talk of FF feel? i havent heard that in this thread at all and if it was mentioned it was probly the really early posts.
    you clearly havent read all the way to the end to even know what has been talked about in the last couple pages, because what we have been discussing is feedback to the dev team, no one is bitching or moaning as someone stated in an earlier post.
    your just wasting your own time by posting here, this is a thread to discuss keeping the animations.
    your generic post of "you guys cry about the dumbest things" "pointless posts" "arguments made by players" shows that you dont even know whats going on here
    so how about you read before you post, and when you do, post about something useful
    i dont know what you were trying to accomplish here but you didnt help anything
    (11)
    Last edited by IveraIvalice; 09-14-2012 at 01:59 AM.

Page 26 of 31 FirstFirst ... 16 24 25 26 27 28 ... LastLast

Tags for this Thread