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  1. #281
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Rokien View Post
    well, hopefully they will listen to us
    i really hope so ; ;
    i feel bad for the animators when they told them they would be taking out those animations, they could not have been happy about that
    (2)

  2. #282
    Player
    JGwinters's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    111
    Character
    Sharcos Dea
    World
    Balmung
    Main Class
    Scholar Lv 63
    Quote Originally Posted by IveraIvalice View Post
    there were a bunch of things good with that video, the animations were not one of them, specifically the start and stop of the running animation, the dragoon getting hit, the jumping sideways, the diagonal back step, and the finishing of cutting the tree, were all horrible.
    i might be missing some but those are the ones that they need to fix kuz it looks bad right now
    So very much agreed.

    Those, and the constant backpedaling. Jars me out even worse than the sideways-front-facing jumps. I can't imagine the game being playable if I can't even move where I want my character to move. x__x Hopefully they'll like..make an option to designate different keys to backpedal/strafe and actual moving. At the very least.
    (3)

  3. #283
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    If you get into the Alpha and Beta. Bitch your faces out and make them listen.
    (0)

  4. #284
    Player
    Lupi-Karupi's Avatar
    Join Date
    Jul 2012
    Posts
    5
    Character
    Loopy Ram
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    It's the little details that make that add that extra depth of immersion to this game. The character animations have been fantastic so far, I see no need to remove them.
    (3)

  5. #285
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    if i get into the alpha or beta im definitely gonna make sure they hear what were saying about this, hope others will do the same if they get in
    (3)
    Last edited by IveraIvalice; 09-15-2012 at 06:59 AM.

  6. #286
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    they added whistling animation on this video right? I dont remember 25th presentation has it
    (0)
    Aion Zwei - Masamune

  7. #287
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Aion View Post
    they added whistling animation on this video right? I dont remember 25th presentation has it
    i know i saw whistling animation in this letter from the producer live III video, i cant remember if it was there in the gamescom and 25th anniversary videos, but im leaning more towards that being new
    (0)

  8. #288
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    I hope they fix it, I like how the current animation is, makes it more realistic. I dont care for characters floating around while moving their legs.
    (4)

  9. #289
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Wow, almost at 200! LETS DO EET!
    (0)

  10. #290
    Player
    PinkamenaDiane's Avatar
    Join Date
    Sep 2012
    Posts
    54
    Character
    Rainbowdash Pegasus
    World
    Sargatanas
    Main Class
    Pugilist Lv 4
    Video #4 and the animations still look the same. Yoshi didn't improve them like he promisied.
    (1)

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