Wait, I'm sorry but can someone please shed some light on just what animations they're intending to remove? Do you mean the start/stop animations between moving? I hope they don't take these away. Fluid movement is one of the more interesting features this game offers. It feels so unrealistic in other games when you move then suddenly pop into your idle stance. And it really doesn't slow anything down, you're still responsive save for the brief moment it takes the server to register your movements.

Now as for jumping I don't care too much if you don't slow down or have some staggered movement phase, this is just for aesthetics so it doesn't matter as much. Just as long as you don't do some freaky slide animation if you're moving and jumping at the same time. When you jump you slide across the ground upon landing until the animation ends, that'd look too cheesy. The biggest I hope I have though is they'll rework the weapon sheathing/unsheathing animation they currently use. It's nice, but the sped up animation feels so unnatural, same with crafting animations. Hand someone a tiny hammer and a chisel, watch them hammer away like they're on speed. Armorsmith's hammering is twice as bad.