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  1. #1
    Player
    Darshu's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    54
    Character
    Darshu Warshoes
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    When are people going to stop bringing up these fucking obvious fallacious arguments about how the game sucked bad then because all it did was look pretty? Can't they realize that by saying it they actually admit to its aesthetic being a GOOD thing, something they actually did RIGHT, and that it makes absolutely NO SENSE to change it in order to IMPROVE it? How the fuck will you improve by changing something that was right in the first place? Smells like they're rushing this shit, again. Looks like the current team cannot stand having anything the old team did on their game.
    (8)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Darshu View Post
    When are people going to stop bringing up these fucking obvious fallacious arguments about how the game sucked bad then because all it did was look pretty? Can't they realize that by saying it they actually admit to its aesthetic being a GOOD thing, something they actually did RIGHT, and that it makes absolutely NO SENSE to change it in order to IMPROVE it? How the fuck will you improve by changing something that was right in the first place? Smells like they're rushing this shit, again. Looks like the current team cannot stand having anything the old team did on their game.

    Well they listen to the players and the players were like this game sucks, sooo they have this mindset that... if this game sucks, we must try and re do everything they did! CAN"T HAVE ANY TRACES!
    (2)

  3. #3
    Player
    TheRac25's Avatar
    Join Date
    Apr 2011
    Posts
    415
    Character
    Krell Ynjynor
    World
    Excalibur
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Darshu View Post
    Smells like they're rushing this shit, again. Looks like the current team cannot stand having anything the old team did on their game.
    you don't get it do you? its on purpose so your char doesn't stand there for half a second turning before it even starts moving while something that can oneshot it is about to spawn underneath it
    (0)

  4. #4
    Player
    Zaireeka2025's Avatar
    Join Date
    Mar 2011
    Location
    Sirius B
    Posts
    397
    Character
    Sirius Dogstar
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by TheRac25 View Post
    you don't get it do you? its on purpose so your char doesn't stand there for half a second turning before it even starts moving while something that can oneshot it is about to spawn underneath it
    Why do ppl keep thinking that animations must carry their orders out to the end? With the lag issue gone, animations can simply be overwritten/replaced by the next command input.
    (11)
    Last edited by Zaireeka2025; 09-12-2012 at 04:48 PM.

  5. #5
    Player

    Join Date
    Sep 2012
    Posts
    5
    Quote Originally Posted by TheRac25 View Post
    you don't get it do you? its on purpose so your char doesn't stand there for half a second turning before it even starts moving while something that can oneshot it is about to spawn underneath it
    Then why have animations at all?

    It is just seconds on top of seconds of wasted time when all is said and done.
    Why have a walking animation? or a flourish when you swing your weapon? an action when you consume a meal? or little hop when you encounter a small obstacle?
    What is the point of having Intricate weapon skill animations? Why should they be different? After all.... that is just another wasted second, maybe even two!, when i could just as happily push one button and the action/movement/WS could be triggered, executed, and hit the target all in the exact second i wish, with the little elvaan sod just standing there like a brick wall!

    Oh, the excitement.... it its too much for me.
    (12)

  6. 09-12-2012 06:22 PM

  7. #7
    Player

    Join Date
    Mar 2011
    Posts
    261
    Quote Originally Posted by Ixchell View Post
    Then why have animations at all?

    It is just seconds on top of seconds of wasted time when all is said and done.
    Why have a walking animation? or a flourish when you swing your weapon? an action when you consume a meal? or little hop when you encounter a small obstacle?
    What is the point of having Intricate weapon skill animations? Why should they be different? After all.... that is just another wasted second, maybe even two!, when i could just as happily push one button and the action/movement/WS could be triggered, executed, and hit the target all in the exact second i wish, with the little elvaan sod just standing there like a brick wall!

    Oh, the excitement.... it its too much for me.
    Exactly, instead of playing FFXIV, we could all JUST DO MATH instead!

    8000hp - 1356 points of damage from my weaponskill = 6644hp to go!

    I'm having fun!
    (4)

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