Quote Originally Posted by Dargoth_Draconia View Post
The animations were never that great to begin with, they are okay but really come off as clunky and sluggish. I for one am glad to see they are going away for a more fluid moving game. I don't want to turn left and then watch my character herp derp he way slowly left. He should be turning as soon as I hit the button as should my camera.
I love games that take acceleration into consideration. Makes me like em that much more that they took the time to do it. Would you like a driving game to have the car turn when you tell it to without "Hurp durp can't turn I'm trying to go straight"?