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  1. #10
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    Quote Originally Posted by wind View Post
    This thread and the arguments being made by the players who are fighting to preserve the "FF feel" as they claim to be, are pathetic. I get you're bored and all since content is lacking currently but wow, to make this much of a deal for something so pointless.. is astounding. Lets be honest the animations aren't even spectacular.

    FINALLY smooth gameplay vs the char moving slightly and an extra step when stopping..

    that's a no brainer.. but I guess you people have to cry about the dumbest things
    GJ wasting 25+ pages and the time you took to write all those pointless posts
    You know, I never once made an FF feel at all in this thread, soooo ya, there was probably 1 or 2 at the most. Get that stick out of your butt.

    Animation is important, right now I'm playing gw2, does it have smooth combat? sure, do the animations suck? YES~ When I play games like DA, DA:O, DA2, WoW, Tera, GW, GW2, a lot of other games. I cringe at the fact they are soo lazy to not make it feel like your character is actually in that world instead of a screen going by while you are on a treadmill. I've said it once or twice already, I quit games because of this effect(treadmill effect), that's how much I hate it.
    You are probably asking "WTF IS ROKIEN TALKING ABOUT, TREADMILL EFFECT?!"
    Instead of just explaining it, I'll link a videos of gw2.

    GW2

    As you can see, the ground is sliding underneath them. The ground moves faster than the player, this creates a disconnection between you're character and the world. It makes it feel(for me) that you are not actually on the ground, the world is moving around you, not you moving around the world. it's hard to explain, but ya. It REALLY bugs me, and you can see it in FFXIV: ARR in their presentation video as well. That really saddens me. A lot.


    I just can't take games with por "aesthetics" seriously.
    (9)
    Last edited by Rokien; 09-14-2012 at 03:01 AM.

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