You know. I find it kinda funny they added jumping, something that's going to have little use besides jumping off hills and fences they added, and got rid of fluid animation, then say it's because they wanted to focous on gameplay. Yoshi himself said jumping was just added for people who liked to jump, what about those of us who like smooth animation? If jumping is mainly there for asthetics, why are you dropping one of the few things that got praised at launch? If you wanted to focus so much on gameplay, why give us a mostly usless jump feature? Why redesign the world to be more varied? Why add dynamic lighting? Why add the missing sexes? Why add a mark on meteor survivors?