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  1. #1
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by HiirNoivl View Post
    It's comments like this that drive me up a wall. Where did Rukirri say this? What did she say? Do we need another quote? You are making up a bunch of false scenarios based on your preconceived ideas and prejudiced attitude based on the mistakes made in 1.0.

    You have a very active imagination. I suggest you use it to imagine the extra step they're taking out of your precious animations.
    Hey. You're the one who said they made the decision way beforehand. Why else would they remove animation if but to meet the standard?

    Quote Originally Posted by Ricky View Post
    it's decided already
    1.0 was "decided already".
    The horrible random server transfer idea was "decided already".
    Color based stats on clothing was "decided already".

    Yoshi and his crew aren't saints. They're just as human as Tanaka was.
    (5)
    Last edited by Gramul; 09-12-2012 at 09:26 AM.

  2. #2
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Gramul View Post
    Hey. You're the one who said they made the decision way beforehand. Why else would they remove animation if but to meet the standard?


    1.0 was "decided already".
    The horrible random server transfer idea was "decided already".
    Color based stats on clothing was "decided already".

    Yoshi and his crew aren't saints. They're just as human as Tanaka was.
    And you decided already that they should keep the animations , so your idea is bad !
    (0)

  3. #3
    Player
    Gramul's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by lololink View Post
    And you decided already that they should keep the animations , so your idea is bad !
    What did you hit your head on to think that made a lick of sense?

    I'm not saying that every decision made is bad, that's just stupid, I don't even know why you thought I meant that. I'm saying Yoshi can and has made bad and stupid decisions before, but we have helped steer him in the right direction by speaking up about it.
    (6)

  4. #4
    Player
    lololink's Avatar
    Join Date
    Jul 2011
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    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Gramul View Post
    What did you hit your head on to think that made a lick of sense?

    I'm not saying that every decision made is bad, that's just stupid, I don't even know why you thought I meant that. I'm saying Yoshi can and has made bad and stupid decisions before, but we have helped steer him in the right direction by speaking up about it.
    yeah maybe they did bad decisions , but you said that it couldn't be good because it was already decided just like 1.0 .A lot of things are already decided before they start to make a game ...
    (0)

  5. #5
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gramul View Post
    Hey. You're the one who said they made the decision way beforehand. Why else would they remove animation if but to meet the standard?
    What standard? The imaginary one in your head? Last I heard, SE set their own standards for their own games. They have their own goals for FFXIV. FFXIV is a substandard MMO... by SE's own standards.
    (0)

  6. #6
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by HiirNoivl View Post
    What standard? The imaginary one in your head? Last I heard, SE set their own standards for their own games. They have their own goals for FFXIV. FFXIV is a substandard MMO... by SE's own standards.
    The one Yoshi and his team keep talking about.
    The one they used to redesign the interface.
    The one they used to add features like quick group.
    The one they used to focus on the 'themepark' style.
    (7)

  7. #7
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Gramul View Post
    The one Yoshi and his team keep talking about.
    The one they used to redesign the interface.
    The one they used to add features like quick group.
    The one they used to focus on the 'themepark' style.
    Interface works perfectly in this standart => keep them
    Quick group is a bad idea i agree with you
    FF11 was a theme park , 1.0 was also one , don't see what they would change these .
    (0)

  8. #8
    Player
    Punainen's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Whaaaat?? But how does animations stop them from focusing on mechanics?? The animations weren't just 'nice', they were downright spectacular, and made the movements look so realistic that I never thought my characters looked weird moving around (where as chocos don't have the animations, and I notice how weirdly they come to a stop all the time).

    ; ; I am so disappointed...
    (12)

  9. #9
    Player
    Ricky's Avatar
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    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Punainen View Post
    Whaaaat?? But how does animations stop them from focusing on mechanics?? The animations weren't just 'nice', they were downright spectacular, and made the movements look so realistic that I never thought my characters looked weird moving around (where as chocos don't have the animations, and I notice how weirdly they come to a stop all the time).

    ; ; I am so disappointed...
    In a game where you need to get out of a ground based area damage spell within 3 sec, your attack animation cannot last for 4
    (0)

  10. #10
    Player
    Firon's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Punainen View Post
    Whaaaat?? But how does animations stop them from focusing on mechanics?? The animations weren't just 'nice', they were downright spectacular, and made the movements look so realistic that I never thought my characters looked weird moving around (where as chocos don't have the animations, and I notice how weirdly they come to a stop all the time).

    ; ; I am so disappointed...
    When i first played this game. the first thing i said my char moves like crap and it still does.
    (2)

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