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  1. #31
    Player
    Naraku_Diabolos's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,263
    Character
    Hayley Westenra
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Tibian View Post
    No. Sneak and invis mechanics were terrible.
    Sneak first, then Invisible. You are right about that...

    There may be an inclusion of Sneak and Invisible later if there was a stealth-job, like Ninja.
    (0)

  2. #32
    Player
    Levian's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    140
    Character
    Brann Lochlan
    World
    Excalibur
    Main Class
    Red Mage Lv 50
    Patient!? But I want to see things nao!!

    Slightly more serious note, I didn't realize that walking and sneak are...similar. Not quite synonymous considering movement speed, but close enough at any rate. I did know about the stealth ability, but as you pointed out there's that nasty cap at which it's rendered useless. Something like stealth sans the level restriction would be nice. Self target, and class/job specific that way everyone isn't stuck using it to the extent it was in passed games perhaps.
    (0)

  3. #33
    Player
    Punainen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Levian View Post
    Patient!? But I want to see things nao!!

    Slightly more serious note, I didn't realize that walking and sneak are...similar. Not quite synonymous considering movement speed, but close enough at any rate. I did know about the stealth ability, but as you pointed out there's that nasty cap at which it's rendered useless. Something like stealth sans the level restriction would be nice. Self target, and class/job specific that way everyone isn't stuck using it to the extent it was in passed games perhaps.
    Well walking has no level cap. Also, you can speed up your walking with fists of wind, swiftsong, or hermes' shoes (or all of the above) without losing the sneak affect. Walking mounts however, will not help.
    (0)

  4. #34
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I didnt really miss them until I did "living on a prayer" (quest following killing Nael Van Darnus). But then again - all those monsters where true seeing or true hearing.. Wouldnt have helped too much lol.

    I think as it is the system works nicely - you can passively work with this one. No need to set up a bunch of "temporary" skills to get somewhere, and then turn back on your "real" skills - or waste inventory space..
    (0)

  5. #35
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    422
    Many months ago Yoshi said that it was not his intention to introduce Sneak/Invisible spells in the game. But all ex-FFXI gamers know how "fun" could be just explore the land with those spells casted upon us. I think that should always be in the game places with extremely though enemies (not speaking of Goblin Liv. 99 like in this version :P). It would make the game and exploration more thrilling!
    (1)

  6. #36
    Player
    Boterote's Avatar
    Join Date
    Jan 2012
    Location
    South Gustaberg
    Posts
    69
    Character
    Jimmy Le
    World
    Excalibur
    Main Class
    Summoner Lv 80
    back in the days we couldn't even go to mor dhona because every route you take had 70+ =] we still made it there :P
    (0)
    twitch.tv/jimmyletv

  7. #37
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I really miss those.
    (1)

  8. #38
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    I don't know why SE trolls us with those lvl 9000 mobs.
    (0)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  9. #39
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    I actually hope they reintroduce Sneak and Invis when they bring out thief and ninja, but I hope they just give it to those two classes. Not only does it make sense, but it would finally put them in a roll that is often overlooked in the FF series, recon and stealth. Have a chest you want but its surrounded by mobs? Send in your thief class. Spy a stray mob that slipped through your hamlet defense line, have your ninja slip past the enemies front line to get him. IDK, I would love to see these two jobs get their due. A Warrior in full plate mail should not be able to tip toe the hell around a ton of mobs just by getting a shot of magic invisible dust, but then again, it is a fantasy game. Just my 2 cents here.....
    (1)

  10. #40
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    My favourite skill in XI, right after all the dozens of blm spells.

    XIV needs so much more spells it's not even funny.

    Tractor you can ditch.
    (1)

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