Since everybody had it, it was kind of pointless to have in the game. I honestly like how you can't just sneak by all the enemies in a dungeon anymore, it makes it feel more like older FF games.The real problem is they won't change the fact mobs over a certain range will hit for more than twice your max HP, it would be manageable otherwise.
It was a low level synth and also existed as spells and a job ability called spectral jig, a job pretty much everyone subbed, but you likely didn't play XI at that point.
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