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  1. #51
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,275
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    Sneak and Invisible sucked and Final Fantasy XIV is better off without the spells/items. I like the idea of being able to walk slowly to avoid sound detection enemies, and maybe they could add a crouching stance to lower the chances of being visually detected by the enemy. Under no circumstances should they add abilities that can only be used by Conjurers, or items that produce the same effects. It's just not strategic or fun when it relies on one's class or items rather than skill.
    (2)

  2. #52
    Player
    AngelicBeing's Avatar
    Join Date
    May 2012
    Posts
    79
    Character
    Kekepero Momopero
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I miss chocobo rides being a method of 100% monster-free travel kinda like in, I dunno, almost every FF since II.

    I was quite annoyed to discover that monsters in FFXIV can still attack you while mounted. Not cool, XIV. Not cool.
    (1)

  3. #53
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by AngelicBeing View Post
    I miss chocobo rides being a method of 100% monster-free travel kinda like in, I dunno, almost every FF since II.

    I was quite annoyed to discover that monsters in FFXIV can still attack you while mounted. Not cool, XIV. Not cool.
    I know many wont like to hear this but I'm pretty sure its this reason:

    because WoW does it.
    (0)

  4. #54
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    I personally hated sneak/invis and was ecstatic when I heard this game it didn't require it to go from point A to point B (I was a RDM and didn't have to lug around pots except in places that agro magic). Problem though with black shroud is you are forced to run through a tunnel from A to B. The new Black Shroud won't have these issue, though I think 2.0 is going to be a bit more dangerous of a world. I wouldn't mine if a future class/job had the ability to sneak/invis like a thief/ninja, though it should pertain only to those classes that can make a use of it.
    (0)

  5. #55
    Player
    Lacavi's Avatar
    Join Date
    Oct 2011
    Posts
    33
    Character
    Lacavi Argall
    World
    Balmung
    Main Class
    Marauder Lv 60
    I don't get the hate about Sneak/Invisible, personally. You're all ready sneaking, it just requires you to walk like a slug, you have no options with invisible, currently, unless you're a Gatherer.

    I'd much rather have non-leashing mobs with sneak and invisible, mostly because it's more annoying than anything trying to kill a mob that auto-leashes due to you having to pull them away from the other 1500 aggroing mobs that respawn in 1-3 minutes. I don't know, I never had a problem with keeping things on me, or having the correct sub, it seems to me it'd be much more convenient than the current system.
    (0)

  6. #56
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    This game doesn't need sneak/invis, it needs proper mob placement.
    (0)

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