I Hope level-sync is available outside of dungeons so that people can party/grind more easily.
I Hope level-sync is available outside of dungeons so that people can party/grind more easily.
2.0 leveling won't be focused on grinding on the same monsters repeatably like we are now with 11 & current 14. It will be quest based, so maybe it won't be needed outside of dungeons & storyline quests.
I think if i wanted to level every Class, i would probably run out of quests.
Last edited by serendipity; 09-11-2012 at 03:06 PM.
I see, but I hope that grind will remain, so everyone can choose what to do freely! I'm definitely for Level-Sync out of dungeons (XI style).
in the 25th Anni Special Talk Shows has said that they will add more Quest to accommodate the EXP gain for all classes, so basicly you can level up all classes to max with Quest, but there will also be other things.. such as Public Events or something.. :|
fixed it a bit. Beside quests there would be storyline, dungeons and public events (maybe like the current live events?).
And level a crafter would always be grinding.
it would be cool to have it for every group content so you can find easily players to do it without rushing .
In the game demo he said you'll be able to level sync with your friends to help them complete quest content... So yes, we can level sync outside of dungeons.
Huh! I can't believe that I have not even considered DoH/DoL in all the discussions about content based leveling. Ironically, I think where we SHOULD have more content based leveling is for DoH/DoL which we haven't heard much about, although the blanket statements about content based leveling might be intended to include those classes as well. For DoW/DoM, I certainly don't mind more content based leveling but I love grinding parties so I don't mind the current system at all.
i don't think content for DoH / DoL would be good , crafting is something that should be a little boring but help to have better gear and other things .
I think it works well in others mmo , you see some silver while doing a quest , you mine it and when you have done all the quests in the camp you craft some items .
In 1.0 you can't do this because you need to change your gear entirely every time you want to gather something , i hope they add a system that auto change your stuff when you want to mine ( and remove that slow , boring mini games )
if they add quest for DoH / DoL it will become boring , what people want in FF 14 is kill big bad monsters and epicness not have quest such like , go gather me some woods ...
Or maybe if they add some farm creation and stuff it could be funny ...
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