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  1. #1
    Player
    rina_inverse's Avatar
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    Mar 2011
    Location
    Uld'ah
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    1,300
    Character
    Rina Inverse
    World
    Masamune
    Main Class
    Carpenter Lv 51
    oh God
    VII and XIV is not the same game. Yoshi has mention it way back that materia is only adopt the term from VII, not the concept

    as for AF, not only AF is a lore item, it also a "uniform" for job. how do you expect to keep a uniform still be uniform if you able to augment it stat. and before you start with all materia is uniform, it wont be the same anymore

    read Yoshi post again, he mentioned that AF was meant for new player, fresh from their 50, and wanna start the end game. its a prize from SE. thats why SE make it fix drop, not random. thats why SE make it uniform.
    trying to meld it will no longer make it uniform because said new player doesnt have the time/skill/money/investment to even meld it, thus beat it purpose.

  2. #2
    Player
    Shougun's Avatar
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    Jan 2012
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    Ul'dah
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    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by rina_inverse View Post
    oh God
    VII and XIV is not the same game. Yoshi has mention it way back that materia is only adopt the term from VII, not the concept

    as for AF, not only AF is a lore item, it also a "uniform" for job. how do you expect to keep a uniform still be uniform if you able to augment it stat. and before you start with all materia is uniform, it wont be the same anymore

    read Yoshi post again, he mentioned that AF was meant for new player, fresh from their 50, and wanna start the end game. its a prize from SE. thats why SE make it fix drop, not random. thats why SE make it uniform.
    trying to meld it will no longer make it uniform because said new player doesnt have the time/skill/money/investment to even meld it, thus beat it purpose.
    Thank you (+1'd you). Thats something I can at least think about.

    I disagree only because I think XIV materia system is poorly done (If i agreed with the current materia system I would have been with you . But as in my OP I have already set the bar that current system will be tossed out - thus all attached ideologies would need to be modified). Until they add really amazing base stat items, people will hardly upgrade their triple meld plus items. And when they do that there will be a larger then usual outcry that they added in new content. Also adding these amazing base stat items will cause a huge inflation of stat gain to a point where we will have +200 strength gloves and of the ridiculous like.

    If they make any change to the current materia system it will =seriously= effect the market and gameplay (as making it easier will make it REALLY easy, and no one wants the current system harder). Like I said previously you can patch job the current system but its unfixable in the long term.

    The sooner we can throw out the idealogy and system that runs right now and replace it with something long term supportable and less reward to lady luck the better (while maintaing the difficulty of obtaining such amazing statted gear).
    (2)
    Last edited by Shougun; 09-12-2012 at 04:09 AM.

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