Quote Originally Posted by Delsus View Post
The first phase of an alpha test for MMOs is mainly about server balancing and stress testing. In the 1.xx first alpha we would be sat in a login queue for a lot of the window, get on for about 30 mins before getting kicked and being stuck in a login queue again. Servers will always be unstable during the first alpha test because they need fine tuning.
That brings me back lol.

On Day 1, there wasn't even a notice to tell you where you were in the queue. It took about 40 min of log attempts before you were successful. Once you got in, you had about 5 min max of gameplay before the game crashed and kicked you out again and you went back to playing the log-on lotto.

It wasn't fun at all - but it was necessary.