since it will be fast paced battle system and combos will consume tp
since it will be fast paced battle system and combos will consume tp
Rotations? No probably not. Spamfests? Much more likely. Even if combos stay in a simplified form most will drop it as you can spam WS. Combos now let you negate TP cost as well as some boosted effects, that doesn't seem to be the case for ARR.
It's funny, some people are worried it'll be too much of a spam-fest and others are worried they'll have to sit around waiting between bursts of damage.
The new system doesn't seem to allow for spamming, especially since WS in combos will require TP. You gain it at a set rate with potentially having it capped at the start (if you regen fully between battles). You're going to have to be a lot smarter with your TP management from the sounds of it.
If they're keeping the combo system I would imagine they're going to give us a reason to use them. Even now there's a good reason to use some in combos outside of the 0 TP cost. Mostly increased effects, damage, accuracy, etc...
And people really seem to forget about that. Barrage outside of combo is almost useless and has a massive cooldown to boot, there's plenty of other good examples but of course haters will continue to hate as expected.
Raging strike -> light shot -> light shot - > barrage -> light shot -> quelling strike -> light shot = 3k TP aprox.
Barrage is useful as hell.
You mean something like Thunder -> Thundara -> Thundaga -> Thunder -> Thundara?
The way things seem to be going now, if it works for WoW it most likely will show up in here sooner or later...
Rotations is basically the current system too though; isn't it somewhat inevitable?
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