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  1. #41
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    whm enmity is fine. more regen, less cure bomb. profit.

    Quote Originally Posted by Jinrya-Geki View Post
    Almost every single piece of Mage gear shares Whm/Blm stats but its almost always geared for white mage, look at Darklight Mage gear for instance.
    only gloves and breeches. boots are for bard (no whm in their right mind should ever sacrifice the ehnanced regen). cowl is useless all around. there's not a lot WHM can improve upon outside of AF and those two DL pieces. BLM can increase damage output by quite a lot with increasingly better triple melds.

    Quote Originally Posted by Jinrya-Geki View Post
    White mage has way better MP management than Black Mage, I almost never go out of mana on white mange, black mage you have to be way more careful.
    blm is a front-loaded glass cannon dps class. giving them better MP management would make them completely overpowered and preferable to melee in all instances. they almost already are, anyway. and if whm has mp management on par with blm or worse, who do you expect to heal garuda? ifrit X? rivenroad hard? bard? get out.

    Quote Originally Posted by Jinrya-Geki View Post
    Aero/Stone combos god damn rock on single target attacks, where as black mage only has thunder lines for single target. ... We only have one useful enfeeble that's sleepga.
    and even without thundaga, thunder-thundara still does farrrrrr more damage (single target) unless your gear is completely awful, and should *still* do more damage unless the mob is specifically weak to stone or specifically weak to wind.

    as far as sleepga- not only is it useful but it's pretty damn vital. but you forgot about its baby cousin, sleep. both are clutch. whm has nothing comparable to sleepga.

    i'm not sure what you're getting at with your post but from the pov of an experienced healer/dps it seems silly.
    (10)
    Last edited by fusional; 09-10-2012 at 01:33 AM.

  2. #42
    Quote Originally Posted by yoshikwalla View Post
    The short stick? Are you kidding me?

    The biggest thing I'd like for WHMs are enmity reduction. And lots of it.
    http://wiki.ffxiclopedia.org/wiki/Divine_Benison
    http://wiki.ffxiclopedia.org/wiki/Tranquil_Heart

    But this would make it too much like FFXI and certain people would likely kill themselves or ask SE to remove it because it came from FFXI.
    (0)

  3. #43
    Player
    Wolfandre's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    276
    Character
    Wolfandre De'asura
    World
    Siren
    Main Class
    Gladiator Lv 80
    If all you are getting out of this is that we think you should leave, then maybe you should. We're trying to tell you how the class works, because you are bringing up points that, like Tahngarthor brought up, are either being addressed or have been talked about extensively. You're kind of beating a dead horse.

    Also, the kinds of things you are asking for are ridiculously overpowered for the current WHM. Who cares if your endgame weapons aren't as good as a melee's? You get relatively easy access to your best staff (let alone all of your best gear) in order to do your job the quickest. SE handed you the healer's job on a silver platter. They even sprinkled on some amazing DD capabilities and gave you a side of enhancing. If you honestly want more than that, you're asking to be OP. You are also asking for versatility, when no job has that currently. You put on your Soul of X to become specialized. Take it off or change jobs if you want to do things not tied to your job.

    BTW, no. 2.0 isn't for people that want their class to be uber. 2.0 is for the people who have stuck it out since the beginning with an awful game because of their loyalty to a company who promised big things. The way you are posting tells me you picked this game up after being banned in WoW (and with them hiring people to sell gold these days, how did you do that?) roughly a month or two ago and decided that, while much prettier than WoW, it still needed to be much more like it for you to be happy.

    This is Final Fantasy XIV. Soon to be Final Fantasy XIV: A Realm Reborn. This is not World of Warcraft. This is not Karate Pandacraft of the Worlds: Rise of the Bitch King. This isn't even Final Fantasy XI. The jobs and classes will maintain their focuses and will not become the jobs and classes of other games. So stop asking for that to happen. Please.
    (1)

  4. #44
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by fusional View Post
    whm enmity is fine. more regen, less cure bomb. profit.



    only gloves and breeches. boots are for bard (no whm in their right mind should ever sacrifice the ehnanced regen). cowl is useless all around. there's not a lot WHM can improve upon outside of AF and those two DL pieces. BLM can increase damage output by quite a lot with increasingly better triple melds.



    blm is a front-loaded glass cannon dps class. giving them better MP management would make them completely overpowered and preferable to melee in all instances. they almost already are, anyway. and if whm has mp management on par with blm or worse, who do you expect to heal garuda? ifrit X? rivenroad hard? bard? get out.



    and even without thundaga, thunder-thundara still does farrrrrr more damage (single target) unless your gear is completely awful, and should *still* do more damage unless the mob is specifically weak to stone or specifically weak to wind.

    as far as sleepga- not only is it useful but it's pretty damn vital. but you forgot about its baby cousin, sleep. both are clutch. whm has nothing comparable to sleepga.

    i'm not sure what you're getting at with your post but from the pov of an experienced healer/dps it seems silly.
    My point about Darklight, is that the gear is way more useful for white mage than black mage, Looks at the Imperial Jester hat, that thing is specifically made for white mage. Yet the DoW hat can be used by any DoW.

    They have two good spells, while we only have thundara combo. Fire sucks up way too much MP and is AOE only. Whm has a choice of to make two spells single target line, or just use the aoes. Which is really effective against groups of mobs. Hence why I see groups of white mages used to farm taper for ifrit. Situationally white mage can be a better DD. And look at the white mage run with the moogles, yes black mage can do the same, but you can clearly see white mages can be awesome too.

    If there were another healing role, and people gave white mage a chance to DD, I bet you anything they could DD very well. Just like a white mage/nin with a kraken club would wreck havoc on people in pvp Balista.

    White Mage will be useful 100% of the time, versus black mage which will be 75% if the mob is lightning/earth based. Some instances prove that blm isn't needed either.
    (0)
    Last edited by Jinrya-Geki; 09-10-2012 at 01:52 AM.

  5. #45
    BLM has quite a lot of options for the head slot, DoW however is actually more limited than mages.
    (0)

  6. #46
    Player
    Ikkenoe's Avatar
    Join Date
    Dec 2011
    Posts
    90
    Character
    Scientific Progress
    World
    Balmung
    Main Class
    Alchemist Lv 21
    Quote Originally Posted by Wolfandre View Post
    This is not World of Warcraft
    completely aside from the personal attacks based on your assumption that the OP is a FOB WoW emigrant, as it would be just as easy for me to assume you've never done anything of note in that game and therefore have little-to-no platform with which to speak from about it...

    yes, this isn't WoW. but yoshi knows what makes wow successful and wants to make sure 2.0 has *those qualities* without necessarily directly emulating them. for the life of me i still can't wrap my head around where all this flailing baseless WoW-hate comes from. it's like racist republicans dropping the N-bomb any time the topic of welfare comes up. is it just some kind of weird preprogrammed bias you absolutely can't shake?

    asking for a game to incorporate features similar to what another game has isn't asking for it to BE that game. stop generalizing and jumping to wild-eyed assumptions.

    1.0 was a trainwreck. dev team did everything in their power to make it playable, and succeeded to an appreciative degree. but it's still far from an amazing product. and there are still things they need to really look into doing in 2.0 if they want the relaunch to be anything but another mediocre niche MMO.

    so maybe, just maybe... paying a bit of attention to the better things blizzard has done with their juggernaut isn't such a bad thing... especially considering how much depth and nuance healing classes had in their endgame, compared to xiv. i mean, this is a whm thread after all.

    tl;dr OP isn't the only person overstating things in this thread
    (4)

  7. #47
    Player
    Wolfandre's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    276
    Character
    Wolfandre De'asura
    World
    Siren
    Main Class
    Gladiator Lv 80
    World of Warcraft is an easy target. It has a large playerbase, one can assume that another has played it, and it's a popular game. Could have put any game in there and my point would still have been made.

    The name of the game wasn't the focus. Insert Aion, Star Wars, TERA, etc. into that spot. Does it still make sense? The point I was trying to make was that the OP, while wanting very much his class to play more to how he/she likes, seems to have very little experience with this game and how it's classes/jobs are designed and more with others. I could be wrong.

    While you have a point that asking for elements from other games isn't cloning that game, that's not what the OP wants at all. He is asking for WHM, an already pretty bawss class, to be even bawssier. Not much from other games in there besides from FFXI, which much of this current Dev. team is comprised of. If they wanted FFXI WHM in this game, they probably would have done it already. No need to ask for it, in that case.

    Now before I jump my postcount even higher on a topic that I hold very little interest in, good day, forums.
    (0)

  8. #48
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Jinrya-Geki View Post
    My point about Darklight, is that the gear is way more useful for white mage than black mage, Looks at the Imperial Jester hat, that thing is specifically made for white mage. Yet the DoW hat can be used by any DoW.
    that much is true, though the DoW hat isn't really as optimal for certain melee as others. but it is a little silly they'd give the DoM hat stats for whm when it's really only about the same as WHM af. though, keep in mind- the two most important stats any blm can get are magic accuracy and int, and they have a lot of options for stacking that up in the head slot already. while that's not entirely fair since it gets expensive, it still makes it possible for them to get much more from their head slot than a whm would normally by comparison.

    Quote Originally Posted by Jinrya-Geki View Post
    They have two good spells, while we only have thundara combo. Fire sucks up way too much MP and is AOE only. Whm has a choice of to make two spells single target line, or just use the aoes. Which is really effective against groups of mobs.
    you also see whms farming tapers because amalja are strong to fire. otherwise blm will always win in aoe dps. always. fire line is mp intensive but lacks the 20 second cooldowns of whm aoes. and then there's flare. fire line is also important for maximizing dps in numerous single target situations on blm, such as on coincounter and miser's mistress. it's not even about the aoe. it's about fitting as many spells into a ~2min window as possible in between your thundara/thundaga cooldowns.

    Quote Originally Posted by Jinrya-Geki View Post
    If there were another healing role, and people gave white mage a chance to DD, I bet you anything they could DD very well. Just like a white mage/nin with a kraken club would wreck havoc on people in pvp Balista.
    whm with some kind of melee ability would be pretty strong in pvp (though as others have mentioned, they likely already will be without it), but putting them anywhere close to melee dps would just make it a completely broken, overpowered class. balance is essential.

    Quote Originally Posted by Jinrya-Geki View Post
    White Mage will be useful 100% of the time, versus black mage which will be 75% if the mob is lightning/earth based. Some instances prove that blm isn't needed either.
    i'm not sure i've stumbled upon any instance that 'proved' blm wasn't needed or useful, and i've done it all.
    (2)

  9. #49
    Player
    Mujen's Avatar
    Join Date
    Sep 2012
    Posts
    170
    Character
    Mujen Whisperfall
    World
    Ridill
    Main Class
    Conjurer Lv 50
    LMAO.. I'm banned from WoW??? Omg! I had no idea, this is surprise to me, when was I gonna find this out?

    originaly had goober with a choco's head up his butt...but i geuss i deleted it oh well. but i pretty much agree with you(mujen) and a few others. just need to learn to play it within the paramaters that are available, besides 2.0 being right around the corner people are going to need to "relearn" a little bit on their classes/jobs any way.
    -Very good point, sir!

    Who said anything about WHM DD?? where are you guys getting this from? Just because I asked for a WS doesn't mean dmg is bad.. Wow.. where is all this coming from??? Holy consuming all MP is dumb, yes I said that..

    i agree it needs some instants, absolutely. but making regen instant would just be too overpowered right now. it's already 56 mp for 2500+ effective healing on a short cast and recast time. making it instant would require greatly reducing the duration or nerfing the amount it regens for.
    - Fully agree, regen is powerful. So many WHM don't use it also, it makes healing sooo much easier, Sacred Prism + Regen = Boss mode for aoe healing.

    Also, the kinds of things you are asking for are ridiculously overpowered for the current WHM. Who cares if your endgame weapons aren't as good as a melee's? You get relatively easy access to your best staff (let alone all of your best gear) in order to do your job the quickest. SE handed you the healer's job on a silver platter. They even sprinkled on some amazing DD capabilities and gave you a side of enhancing. If you honestly want more than that, you're asking to be OP. You are also asking for versatility, when no job has that currently. You put on your Soul of X to become specialized. Take it off or change jobs if you want to do things not tied to your job.
    - Do you read what you type? Like, srsly.. sit down & re-read what you type. Basically the game is limited, so let's make everything limited, because obviously this isn't 2012, except the graphics need to be 2012, cuz that's what most of the posters care about.. THE GRAPHICS!
    - Yes how foolish of me for wanting endgame gear to strive for.. sorry, yes SE plz hand us all our gear upfront so we can sit around and have no interest in endgame other than to watch others get drops, yet play a more demanding role.
    - Srsly when did I say ANYTHING about DDing as whm?? So all the comments about WHM being able to DD is irrelevant to anything i've said.

    WHM, an already pretty bawss class, to be even bawssier. Not much from other games in there besides from FFXI, which much of this current Dev. team is comprised of. If they wanted FFXI WHM in this game, they probably would have done it already. No need to ask for it, in that case.
    - L O L ~ that's what you get. I'm sorry baws class? because they can cure? and have 2 sets of nuking? Dude.. I haven't touched/looked at FFXI since pre-abysea so my comparison would be dated, but that ffxi in 2012 is SLOW & DATED. The ffxiv engine is just a slight step up from that & thus they are reworking it... All this BS is getting annoying, some of you guys are like a bunch of hippies stuck in the 70's when it's 2012. You guys don't deserve a new engine you deserve some more of the same crap you been getting, getting on my nerves now.

    FACT: I'm obviously posting a lot cuz im not playing a lot, i'm bored w/ the current game.
    (1)

  10. #50
    Player
    Godking's Avatar
    Join Date
    Apr 2011
    Posts
    159
    Character
    Vector Arrow
    World
    Excalibur
    Main Class
    Archer Lv 50
    I smell trollmeat.
    (3)

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