IMO the execution/activation time for ferocity and similar abilities is too long.
It adds some to the damage dealt but the time it takes to execute/cast you can as well perform a normal attack or a second special
In the time you perform Ferocity + special you could perform special + normal attack, it would make more damage.
Then there is also the chance that yo miss.
Yo could of course perform still-precision + ferocity + special but then again you in the same time could simply make Special + normal attack + special or any other combination.
Having a active time battle for me time is a factor, it matters how fast i can kill a mob in a SP party.
If its about stamina conservation, not really having that problem... a normal attack does not use much stamina.
what are your thoughts?
IMO all such abilities should have a very short execution time.
i see a similar issue with BR, by the time most people successfully used it you often could kill the mob faster without it.