Quote Originally Posted by Rogue View Post
the new system sounds great to me.

no more 5x blm cos its the best class to aoe burn mobs down, melee will be able to do their aoe ws's.

i hated having to use a weaponskill that wasnt relevent to the situation like using single target ws's when im surrounded by 20 mobs just because im waiting on a cooldown.

the long cooldowns were killing the battle system. happy to see them go.

Sorry man even in 2.0 you will find blm burns. The fact is in the final endgame content blms will be the work horse for it all as it was in FFXI. Blm will be needs for crowd control (it the devs ever fix the current crowd control) along w those mobs that are resistance to melee damage. Over all the current game lacks a decent crowd control due to it being a zerg fest, and the only time if any strategy is used is in dungeons that are instanced.