I would think that TP would regenerate regardless of passive/active. However, I bet it regenerates pretty slowly.

In example on a boss when tank got enough hate to keep it, a Dragoon go with full tp and spam all the ws, then because AA won't give any tp and stay away from the NM will be safe for AoE. Also, idk how will work on 2.0, but if TP regenerate faster on passive is other point to stay away.



TP will regen normally when in active and when encuring enmity, unlike MP. Else it would become a major issue with tanks, since they cant just disengage and go rest.
And the video showed it regenerating at 30 per tick, which could be increased by special gear or materia.. and possibly ajusted between now and forever.
Last edited by Reika; 09-12-2012 at 03:03 PM.



Thats a typo and you ment tp right?Good evening!
I have some information regarding the new TP system for you all:
Regardless of your level, the maximum TP value will be set at 1000. As Zumi mentioned, in A Realm Reborn, TP is generated over time and not through auto-attacks. On the other hand, it will be possible to increase MP through equipment and leveling up.
Alongside the TP system changes, we will be adjusting the stats on some equipment and materia. It's a bit early to get into specifics but once we have finalized these decisions, we'll be sure to let you know!



yeah i just read the jp > english translation thread just seemed odd cus we've always had the ability to increase mp lol

I'm going to assume this might refer to the 'Store TP' that you can find on materia/gear.
I did want to ask what 'Store TP' will do in ARR. I can't see it staying the same as it is now so much anyway.
EDIT: Just saw the post above of Tango saying pretty much the same thing with the idea of TP regen. Derp, my bad.
Last edited by Narctiss; 09-12-2012 at 11:27 PM.
Its not truly spamming unless you constantly keep doing it without breaks. If you have to stop to let your TP fill up, then your not really spamming it. If you were to keep going after your TP is basically nothing then you can't spam anymore. You could recklessly spam all your TP.. then get yourself into a sticky situation where you have no TP to help save you and potentially die.
Zumi I see you counted normal WS but could this also affect limit breakers? Or could we get a TP bonus for performing limit breakers? Which then leads to my last thought will they have 2/3/4/5/6/7 player limit breakers? O_o (battle regimens for 1.0 people)
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