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Thread: TP regen

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  1. #1
    Player
    neorei's Avatar
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    Mar 2011
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    Neorei Dawnbreaker
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    Excalibur
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    Gladiator Lv 70
    collect all +TP materia!
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  2. #2
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    Quote Originally Posted by neorei View Post
    collect all +TP materia!
    My thoughts exactly, where is my corselet at x.x
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  3. #3
    Player
    Lavieh's Avatar
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    Ellunavi Sevald
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    Sargatanas
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    Alchemist Lv 80
    I think I'm more discouraged by the flat 3 second global cd on skills, if anything thi will turn into mindless, same skille , spam. Take FFXI for an example where the same WS was used all the time. At least know we make use of all of our skills , move positoning to execute them and combos, acc, tactics can define your overall DPS other than gear. I feel this system will throw that balane out and just gear will be the main factor in your damage as skill choice will become mindless.
    (1)

  4. #4
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    Krausus's Avatar
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    Krausus Dracul
    World
    Famfrit
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    Ninja Lv 90
    Quote Originally Posted by Lavieh View Post
    I think I'm more discouraged by the flat 3 second global cd on skills, if anything thi will turn into mindless, same skille , spam. Take FFXI for an example where the same WS was used all the time. At least know we make use of all of our skills , move positoning to execute them and combos, acc, tactics can define your overall DPS other than gear. I feel this system will throw that balane out and just gear will be the main factor in your damage as skill choice will become mindless.

    we still dont know what the benefits of a combo will be so there very well could be some compelling reasons to use a combo and not just spam the same skill over and over.
    (1)

  5. #5
    Player
    Arcell's Avatar
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    Mar 2011
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    Arc Jurado
    World
    Mateus
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    Machinist Lv 70
    Quote Originally Posted by Lavieh View Post
    I think I'm more discouraged by the flat 3 second global cd on skills, if anything thi will turn into mindless, same skille , spam. Take FFXI for an example where the same WS was used all the time. At least know we make use of all of our skills , move positoning to execute them and combos, acc, tactics can define your overall DPS other than gear. I feel this system will throw that balane out and just gear will be the main factor in your damage as skill choice will become mindless.
    They're not removing combos so unless the single skill spam somehow outweighs the benefit of the combo, I doubt it'll just be "use the same skill over and over again". I imagine since they're re-working all the skills and combos that they've taken these things into consideration while doing so. I mean if we can see it so clearly and easily then they've obviously considered it already.
    (1)

  6. #6
    Player
    Lavieh's Avatar
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    Ellunavi Sevald
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    Sargatanas
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    Alchemist Lv 80
    Quote Originally Posted by Arcell View Post
    They're not removing combos so unless the single skill spam somehow outweighs the benefit of the combo, I doubt it'll just be "use the same skill over and over again". I imagine since they're re-working all the skills and combos that they've taken these things into consideration while doing so. I mean if we can see it so clearly and easily then they've obviously considered it already.
    I hope so^^; And my typing is horrible on my phone. I don't think Yoshi will make it like that but just the fact that it is there scares me of the possibility. I'll still play but I wanna see where he is going with the new TP/ Combo system.
    (0)

  7. #7
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    the new system sounds great to me.

    no more 5x blm cos its the best class to aoe burn mobs down, melee will be able to do their aoe ws's.

    i hated having to use a weaponskill that wasnt relevent to the situation like using single target ws's when im surrounded by 20 mobs just because im waiting on a cooldown.

    the long cooldowns were killing the battle system. happy to see them go.
    (2)

  8. #8
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    Quote Originally Posted by Rogue View Post
    the new system sounds great to me.

    no more 5x blm cos its the best class to aoe burn mobs down, melee will be able to do their aoe ws's.

    i hated having to use a weaponskill that wasnt relevent to the situation like using single target ws's when im surrounded by 20 mobs just because im waiting on a cooldown.

    the long cooldowns were killing the battle system. happy to see them go.

    Sorry man even in 2.0 you will find blm burns. The fact is in the final endgame content blms will be the work horse for it all as it was in FFXI. Blm will be needs for crowd control (it the devs ever fix the current crowd control) along w those mobs that are resistance to melee damage. Over all the current game lacks a decent crowd control due to it being a zerg fest, and the only time if any strategy is used is in dungeons that are instanced.
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  9. #9
    Player
    Shougun's Avatar
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    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Rogue View Post
    the new system sounds great to me.

    no more 5x blm cos its the best class to aoe burn mobs down, melee will be able to do their aoe ws's.

    i hated having to use a weaponskill that wasnt relevent to the situation like using single target ws's when im surrounded by 20 mobs just because im waiting on a cooldown.

    the long cooldowns were killing the battle system. happy to see them go.
    Keep in mind mages mp pool grows and their spells cost less (and will probably still cost less) then most tp moves.

    So mages will still have the best maintained burn *unless tp materia is crazy now lol.
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  10. #10
    Player
    Reika's Avatar
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    Character
    Reika Shadowheart
    World
    Durandal
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    Armorer Lv 80
    Quote Originally Posted by Shougun View Post
    Keep in mind mages mp pool grows and their spells cost less (and will probably still cost less) then most tp moves.

    So mages will still have the best maintained burn *unless tp materia is crazy now lol.
    Either way, this is still a major boost to physical DD. They still also have auto attacks for when they run out of TP, A mage would have to stop everything.
    (0)

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