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Thread: TP regen

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  1. #1
    Player
    Zumi's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100

    TP regen

    All this info I got from watching the Special Talk Session. I realize all this could change by the time the game is actually out.

    -Yoshi's DRG has several weapon skills that take TP
    100
    100
    110
    120
    150
    200
    200

    -While in combat with enemies your TP regens at a rate of 30 tp ever 3 seconds.
    -Out of combat your TP regens at a rate of 100 tp every 3 seconds
    -There is a 3 second global cooldown for weapon skills.
    -Combos now require TP for the 2nd WS and onward.


    Single target boss fight
    Using high TP cost WS, then low cost once my initial TP is gone.
    Time | TP
    0:00 | 1000 -200 = 800 TP
    0:03 | 800 + 30 - 200 = 630 TP
    0:06 | 630 + 30 -200 = 460 TP
    0:09 | 460 + 30 - 200 = 290 TP
    0:12 | 290 + 30 - 200 = 120 TP
    0:15 | 120 + 30 - 150 = 0 TP
    0:18 | +30 = 30 TP - No WS used
    0:21 | 30 + 30 = 60 TP - No WS used
    0:24 | 60 + 30 = 90 TP - No WS used
    0:27 | 90 + 30 = 120 - 120 = 0 TP - 120 WS used

    Once you hit the bottom of your TP bar which happens 15 sec into the fight there is a 12 sec wait before you can do anything again. Causing a 9-12 sec wait to do another WS depending on how low your tp went.

    Try using exclusively low cost 100 TP WS
    0:00 | 1000 - 100 = 900 TP
    0:03 | 900 + 30 - 100 = 830 TP
    0:06 | 830 + 30 - 100 = 760 TP
    0:09 | 760 + 30 - 100 = 690 TP
    0:12 | 690 + 30 - 100 = 620 TP
    0:15 | 620 + 30 - 100 = 550 TP
    0:18 | 550 + 30 - 100 = 480 TP
    0:21 | 480 + 30 - 100 = 410 TP
    0:24 | 410 + 30 - 100 = 340 TP
    0:27 | 340 + 30 - 100 = 270 TP
    0:30 | 270 + 30 - 100 = 200 TP
    0:33 | 200 + 30 - 100 = 130 TP
    0:36 | 130 + 30 - 100 = 60 TP
    0:39 | 60 + 30 = 90 TP - No WS used
    0:41 | 90 + 30 - 100 = 20 TP
    0:44 | 20 + 30 = 50 TP - No WS used
    0:47 | 50 + 30 = 90 TP - No WS used
    0:50 | 90 + 30 - 100 = 20 TP

    After 39 seconds you start to get TP starved and have 9 sec wait between WS. In a real fight you probably wouldn't be exclusively using your 2 weakest WS.

    Now for short fights like quest mobs this is fine cause they don't last long at all and you get out of combat and get that 100 TP regen. Makes it look like the system seems great. However we didn't see any long boss fights. This only seems to be an issue with mobs that last longer then 30 sec. Although there might be abilities to regen tp perhaps? Guess we will see in beta how this plays out.

    After you run out of tp once it seems to stuffer from the same problem they had with stamina where people would be sitting around waiting for it to fill up then hitting their button. Hope they do something about this.
    (8)

  2. #2
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
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    Gridania
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    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    This opens the door for new skills, like TP regen from mages.
    (6)


  3. #3
    Player
    Felis's Avatar
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    Mar 2011
    Location
    Gridania
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    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    I'm sure that our current TP skills (from LNC and BRD) works still somehow with the new system. Like increase the TP you get every 3 sec.
    And maybe Alchemist get a recipe to make TP potions.
    (3)
    Last edited by Felis; 09-08-2012 at 09:25 AM.

  4. #4
    Player
    Shougun's Avatar
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    Jan 2012
    Location
    Ul'dah
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    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Samurai - thereisnospoon....
    (0)

  5. #5
    Player
    RudyFails's Avatar
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    Jun 2012
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    99
    Character
    Rudy Fails
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    (8)

  6. #6
    Player
    Renen's Avatar
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    May 2012
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    704
    Character
    Renen Angel
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    What about TP per hit we make?
    Or TP per hit we take?
    Or TP gain skills?
    (0)

  7. #7
    Player
    Zumi's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Renen View Post
    What about TP per hit we make?
    Or TP per hit we take?
    Or TP gain skills?
    There is no more tp per hit, you don't get tp when you take hits. There probably are tp gain skills.
    (2)

  8. #8
    Player
    Zezlar's Avatar
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    Mar 2011
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    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Thanks for the post OP. Makes me feel a little less worried about the combat.
    (0)

  9. #9
    Player
    Pietro's Avatar
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    Sep 2012
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    37
    Character
    Gael Wanderling
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Zezlar View Post
    Thanks for the post OP. Makes me feel a little less worried about the combat.
    You should be worried about it.
    (11)

  10. #10
    Player
    Luhy's Avatar
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    Mar 2011
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    186
    Character
    Arla Rhylbroes
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    I'm depressed by this new system. I played this game with excitement knowing that Yoshi-P cared about PvP as much as me. We now have to wait 3 seconds after every WS. We also have 3 seconds between Thunder and Thundara. There is no strategy behind saving your TP. There is no strategy behind the order in which you use WSs. Just run in, do something, wait 3 seconds. Everyone is equal. Everyone will be jumping like idiots. Skill doesn't matter, etc, etc.

    I never even considered quitting during Tanaka's FFXIV, but now I actually am, knowing how boring PvP will be.
    (9)

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