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  1. #21
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    O shit, not this discussion here too. Look, we all want a better response in battle, no ? We don't want our legs cemented at the ground after a skill, no ? Well, this is the price to pay.
    (13)
    Last edited by yukikaze_yanagi; 09-07-2012 at 09:20 PM.

  2. #22
    Player
    alexhatesmil's Avatar
    Join Date
    May 2011
    Posts
    163
    Character
    Avgustin Narion
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Nemy View Post
    The character animation looks like a copy-pasted animation from any generic korean mmo.

    That's one of the main reasons i also feel this way.

    Support and make your concerns be heard before its too late :

    http://forum.square-enix.com/ffxiv/t...226#post812226
    Don't forget that Hashimoto said he didn't even want to show the demo because he thinks it's so terrible. That makes me really want to see how different it's going to be in alpha.
    (3)

  3. #23
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Also the fact it is being built on the Luminous Engine... I mean seriously have you guys looked up luminous engine info, that is one impressive beast... I am sure it will handle and conform to all of your concerns.
    (2)
    Xeto Milanti Bei

  4. #24
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    The translation of the regional server part is kinda ambigious imho. He didn't say there will be regional servers, more like multiple datacenters. I dont see how they want to fit current servers into that scenario, so maybe it will be more like channels in GW1. Else it would mean all the current players will either be stuck on jp datacenter or they will separate the whole community based on region. Neither is the optimal solution
    (1)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  5. #25
    Player
    Anima's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    519
    Character
    Blazel Nox
    World
    Masamune
    Main Class
    Lancer Lv 60
    It's an Awesome session !! That was a 1-hour long quality time I spent
    (3)

  6. #26
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Soukyuu View Post
    The translation of the regional server part is kinda ambigious imho. He didn't say there will be regional servers, more like multiple datacenters. I dont see how they want to fit current servers into that scenario, so maybe it will be more like channels in GW1. Else it would mean all the current players will either be stuck on jp datacenter or they will separate the whole community based on region. Neither is the optimal solution
    I think it's more like for certain encounters and stuff that needs low latency you connect to a datacenter near your area to retrieve the info (ie: timing on ifrit cracks), but your server and character are still somewhere else, so this way they get rid of the latency problems and can keep the community as is.
    (0)

  7. #27
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Anima View Post
    It's an Awesome session !! That was a 1-hour long quality time I spent
    i like very much about it how many humor they have. nothing compare to a game presentation we see these days..

    i enjoyed to watch that presentation
    (4)

  8. #28
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Mocchi: Summ... Yoshi-P- HAI!!!! LOL I cracked up laughing XD
    (4)

  9. #29
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Dannythm View Post
    I think it's more like for certain encounters and stuff that needs low latency you connect to a datacenter near your area to retrieve the info (ie: timing on ifrit cracks), but your server and character are still somewhere else, so this way they get rid of the latency problems and can keep the community as is.
    This would be perfect, but it's not what the translations said at all, which is why they have to clarify this, imho.

    I must say, I enjoyed the atmosphere of the event, especially the devs slipping into informal speech, it really felt like they were closer to the audience than devs normally are.
    (4)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  10. #30
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    LOL knee high socks
    (2)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

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