We know there are plans for solo content as well as large scale content. are there any plans for 'low man' content for 2-4 players?
We know there are plans for solo content as well as large scale content. are there any plans for 'low man' content for 2-4 players?
When riding a chocobo, will there be a way to turn off the chocobo theme, or make it fade out to the field music after a set period of time?
Currently some DoH/DoL classes are superior in utility than others, such as Miner and Armorer/Weaver. Are there plan to balance out DoH/DoL classes to even out the utility of these classes?
We know there is AF coming for DoH/DoL, are there any plans to add jobs for DoH and DoL? (Merchant, Lumberjack, etc.)
Any plans to somehow enable FFXIV:ARR to work on Linux?
If not, any plans to work with WINEHQ (or the community) to allow it?
Thanks!
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
Q1:In ARR will fisher role as a DoL be more helpful like miner and botanist in terms of legendary fishes, gear?
Any plans to add solo endgame content? such as solo boss fights or solo raid/dungeons.
We'll have the ability to raise chocobo for battle, and also there have been rumors of Magitek armor mounts. Are there any plans to introduce mounted combat?
We've seen several pics of a Hyur wielding a great sword on his back prior to 2.0's announcement and an Elezen holding a great sword in the Immortal Flames Grand Company poster. Will the Great Sword weapon be associated with the gladiator class and will Dark Knight branch from gladiator if so?
When can we plan on seeing the Dark Knight job?
Last edited by Nayrr; 09-11-2012 at 07:32 AM. Reason: Added information
Will "Server Latency" still be an issue in ARR?
By "Server Latency" I mean having to run away from Ifrit's Eruption or 100 tonze swing ~2 seconds faster than is visually represented to successfully evade.
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