* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
I should add I was also a latecomer to FF, I started with FFIX, and have subsequently played all of them except III and VI and I love them al.
Hero of Carpe Diem Linkshell
http://hero.guildwork.com/
always looking for good people.
Haha too many to quote, I'll be playing it asap (will download from PS store) just money is very tight right now![]()
The thing With XI's combat take the final extra boss on 13 most ppl didn't have the skill to stagger him let alone beat him. You had to be very fast with your commands. To stagger and do good dmg.With FFXIII it seems they wanted to change it up, to attract new players this new vision wasn't to the traditional FF player which is why veteran FF fans didn't like it as much but other people did. I for one wasn't overly impressed with the game, why give mobs 10,000,000 HP, when you can do 4,000,000 damage with one stagger. That's the main reason I didn't like it. Think of Dark Anima on FFX with 10,000,000 HP (unless you want to cheat with attack reels) it will take ages to kill her.
Edit: also FF IV story was rly good but ppl seem to forget that -.-
Wow I totally thought that article would be lame but it actually made me feel good kinda. Good job 1up
That was a very good article. I didn't know we can go to jail though.
Really good article. +1 to 1UP.
and yes FF IV story was really good. Still my favourite.
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