they are lying to you, they think you are stupid, and you are for believing that it takes months to convert data, a 5 year old can figure out they are recycling the server hardware
You're just set to believe they're lying when they aren't. It does take a long time and can take a month or more to convert data to another format, especially depending on how the previous format was.
You're under the assumption they're using a basic format that you'd use for a website for example.


And you are stupid for thinking its the same as converting a WMV to MP4, these are large complex databases they are converting, when I say large I am talking about at the very least 40TB of data, then they need to run a checksum on every file and every record in the database, because one file becomes corrupt and everyone could loose relics, imagine what that would do to the community.
They know there are problems with the existing server hardware so Mr. Knowitall what would be the benefit of recycling server hardware, they spend millions to rebuild the game from the ground up just to not solve anything? This is FFXIV's last chance, it fails at ARR its dead and SE wants the income.
Your post lacks any logic, if there is any please point it out to me.


40tb of data... You're clearly out of your mind. The game servers have a smaller amount of graphics data than clients. The rest is control data. few hundred thousand lines. What makes games large is not the code, it's the graphics. Physics engines, environmental action data, etc, is not large compared to graphics. Lets take a game like gran turismo 5. Incredibly large. However it's physics are not much more than GT4, but it's graphics are. I'd bet that every characters .dat file is no more than a meg, and closer to 150-200k. Even if you had a flag for every single in game item for whether the character had it or not, and 2 flags for gear, 1 for if you have it and 1 for if it's equipped, plus each class/job flag and number values for lifetime xp, that's the largest and most inefficient way to do it. However I'm sure they just have a sub container inside the module that has a list of items in inventory which would take up much less space. And it would be in a numerical format, not a list that reads the actual item. For each character plus 2 retainers, the entirety of the data would certainly be no more than a meg. Ever open a .config file for a game? It looks like that. Not some magical graphics rendering of your character and stuff.And you are stupid for thinking its the same as converting a WMV to MP4, these are large complex databases they are converting, when I say large I am talking about at the very least 40TB of data, then they need to run a checksum on every file and every record in the database, because one file becomes corrupt and everyone could loose relics, imagine what that would do to the community.
They know there are problems with the existing server hardware so Mr. Knowitall what would be the benefit of recycling server hardware, they spend millions to rebuild the game from the ground up just to not solve anything? This is FFXIV's last chance, it fails at ARR its dead and SE wants the income.
Your post lacks any logic, if there is any please point it out to me.
http://www.pocket-hockey.com <-My ffxiv adventure!
Now with nVidia Surround!!!
MicroATX Desktop - i7 950 - 12gb ram - 2x GTX580
2x Intel 520 180gb SSD's in Raid0 - 3x 28" LCD @ 5760x1200


There's no problems with the existing hardware, other than it's not fast enough. So while they're coding I'm sure they're optimizing hte code to run more efficiently. Take a program you wrote 1yr ago. Then re-write it now without looking at the code. If it hasn't changed at all then you haven't gotten any better at programming. YOu could even look at old code and think "wow, what was i thinking, this is a much better way to do it." I have a document for some personal program code i've written and it has probably over a hundred thousand lines of code, and it's about 600kb. I'd really love to hear where you came up with the 40TB number, because that's simply unrealistic for "code".
http://www.pocket-hockey.com <-My ffxiv adventure!
Now with nVidia Surround!!!
MicroATX Desktop - i7 950 - 12gb ram - 2x GTX580
2x Intel 520 180gb SSD's in Raid0 - 3x 28" LCD @ 5760x1200
so you are saying transcoding video takes less time than pushing some bytes around with a minimal static transformation?And you are stupid for thinking its the same as converting a WMV to MP4, these are large complex databases they are converting, when I say large I am talking about at the very least 40TB of data, then they need to run a checksum on every file and every record in the database, because one file becomes corrupt and everyone could loose relics, imagine what that would do to the community.
They know there are problems with the existing server hardware so Mr. Knowitall what would be the benefit of recycling server hardware, they spend millions to rebuild the game from the ground up just to not solve anything? This is FFXIV's last chance, it fails at ARR its dead and SE wants the income.
Your post lacks any logic, if there is any please point it out to me.
you really got me on that one!
http://www.youtube.com/watch?v=fEkWH8DB7b0


They have a new engine, this will probably be coded in a different language, so they are transcoding entire 1080p game graphics to a new format, so yes it will take a lot longer than video, its not just "pushing bytes around" as you put it.so you are saying transcoding video takes less time than pushing some bytes around with a minimal static transformation?
you really got me on that one!
http://www.youtube.com/watch?v=fEkWH8DB7b0
It seems very few people know exactly what SE are doing here, they seem to think its just copy and paste, which its obvious its not.
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