Aye. One thing that makes me happy is that they're rebuilding everything. Not just client side but server side as well. I hope that the new system gives better performance to go along with the more fast-paced combat that we are to expect.

I was one of the ones pre 1.0 launch who would keep defending SE and bury my head in the sand when decisions were being criticized saying, "I trust SE". I'm not gonna make that mistake again.
But come on now, they should be way more concerned about making sure the 2.0 launch goes off perfect and not cut any corners this time. Even if it takes longer. Losing existing customers because 1.0 is shutting down really shouldn't be a concern. I would imagine people who have been paying to play this game all this time and all the way through Sep 30 are still going to be quite interested when 2.0 hits. I'm sure if SE could have their way, they would release 2.0 pretending that 1.0 never existed and that 2.0 is the real FFXIV.

I can't wait to play 2.0. I'm not interested in playing past the 11th because that is when the story ends. Giant meteor falls, big plot stuff, awesome ending cutscene that will set the stage for 2.0, pop credits, done. Then I can take a break from MMORPGs for a few months and take in post-Sixth-Astral-Era Eorzea in stride.
And they're not going to lose the playerbase. Too many people who beat Darnus/are trying their hardest to beat Darnus and are now too knee-deep in the plot to get out now. That, and all of the comments on game sites and forums about people who will come back for 2.0 or actually try the game once its released.
But hey, my opinion doesn't matter as much. If the majority of people want the game to be up like some alternative to second life, let it be. For a lot of people it's already like that so I don't get the problem.


As a programmer, I understand the complexity of hte task. However character files are merely that, files. No one in their right mind would store character information in a database. What, a new table for every character? Or one table, with a billion columns with an x for every flag/item/etc? They're stored in files. So, if you even went with a new database, it wouldn't be that hard to write a script to re-write the character files for hte new database format, because new file format for storing character data is very reasonable. However a batch job to convert what, 20,000 character files to the new format? far from difficult.
I'm all about having 2.0 be as great as it can be. However to toss people out is pretty brutal. They are trying to stay afloat, this stuff costs money, and that comes from subscriptions. So as much as folks may want to say "do away with the nay-sayers".
http://www.pocket-hockey.com <-My ffxiv adventure!
Now with nVidia Surround!!!
MicroATX Desktop - i7 950 - 12gb ram - 2x GTX580
2x Intel 520 180gb SSD's in Raid0 - 3x 28" LCD @ 5760x1200

For what it's worth, the poll states that they have to migrate the data for several hundred thousand characters.As a programmer, I understand the complexity of hte task. However character files are merely that, files. No one in their right mind would store character information in a database. What, a new table for every character? Or one table, with a billion columns with an x for every flag/item/etc? They're stored in files. So, if you even went with a new database, it wouldn't be that hard to write a script to re-write the character files for hte new database format, because new file format for storing character data is very reasonable. However a batch job to convert what, 20,000 character files to the new format? far from difficult.
It doesn't matter how simple the task is. What matters is that SE says they need a few months to complete the transfer. We just have to accept that.
they are lying to you, they think you are stupid, and you are for believing that it takes months to convert data, a 5 year old can figure out they are recycling the server hardware
You're just set to believe they're lying when they aren't. It does take a long time and can take a month or more to convert data to another format, especially depending on how the previous format was.
You're under the assumption they're using a basic format that you'd use for a website for example.


And you are stupid for thinking its the same as converting a WMV to MP4, these are large complex databases they are converting, when I say large I am talking about at the very least 40TB of data, then they need to run a checksum on every file and every record in the database, because one file becomes corrupt and everyone could loose relics, imagine what that would do to the community.
They know there are problems with the existing server hardware so Mr. Knowitall what would be the benefit of recycling server hardware, they spend millions to rebuild the game from the ground up just to not solve anything? This is FFXIV's last chance, it fails at ARR its dead and SE wants the income.
Your post lacks any logic, if there is any please point it out to me.


40tb of data... You're clearly out of your mind. The game servers have a smaller amount of graphics data than clients. The rest is control data. few hundred thousand lines. What makes games large is not the code, it's the graphics. Physics engines, environmental action data, etc, is not large compared to graphics. Lets take a game like gran turismo 5. Incredibly large. However it's physics are not much more than GT4, but it's graphics are. I'd bet that every characters .dat file is no more than a meg, and closer to 150-200k. Even if you had a flag for every single in game item for whether the character had it or not, and 2 flags for gear, 1 for if you have it and 1 for if it's equipped, plus each class/job flag and number values for lifetime xp, that's the largest and most inefficient way to do it. However I'm sure they just have a sub container inside the module that has a list of items in inventory which would take up much less space. And it would be in a numerical format, not a list that reads the actual item. For each character plus 2 retainers, the entirety of the data would certainly be no more than a meg. Ever open a .config file for a game? It looks like that. Not some magical graphics rendering of your character and stuff.And you are stupid for thinking its the same as converting a WMV to MP4, these are large complex databases they are converting, when I say large I am talking about at the very least 40TB of data, then they need to run a checksum on every file and every record in the database, because one file becomes corrupt and everyone could loose relics, imagine what that would do to the community.
They know there are problems with the existing server hardware so Mr. Knowitall what would be the benefit of recycling server hardware, they spend millions to rebuild the game from the ground up just to not solve anything? This is FFXIV's last chance, it fails at ARR its dead and SE wants the income.
Your post lacks any logic, if there is any please point it out to me.
http://www.pocket-hockey.com <-My ffxiv adventure!
Now with nVidia Surround!!!
MicroATX Desktop - i7 950 - 12gb ram - 2x GTX580
2x Intel 520 180gb SSD's in Raid0 - 3x 28" LCD @ 5760x1200
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